Author Topic: The new and improved 3D model topic!  (Read 4933990 times)



Cyl's pretty much done for the time being


Now... FOR SIR RODERICK BODKIN AND HIS SIMPLISTIC YET DIFFICULT BLOB-LIKE SHAPE



When i'm done with these, i'd need someone to rig them as i have no idea what i'm doing o~o

Shouldn't Cyl's eyes be shadeless?

When i'm done with these, i'd need someone to rig them as i have no idea what i'm doing o~o
Ask Facepunch. I'm sure you'll get plenty of help rigging there.

Shouldn't Cyl's eyes be shadeless?
I was thinking of doing that

Then i was thinking of how i'd do that without modifying the head itself

Edit: I made the black parts darker and made the eyes more red as well as making him self-illuminate
« Last Edit: July 05, 2011, 12:07:33 AM by Masterlegodude »

I was thinking of doing that

Then i was thinking of how i'd do that without modifying the head itself

Well, what modeling program do you work in?

Well, what modeling program do you work in?
Milkshape 3D, i'm still pretty new to Blender

Also, i've edited my previous post

Rigging is fun.

Although I'm quite stuff at it.


Something im working on not as good as you guys but i think its reasonable :C

-snip-
Something im working on not as good as you guys but i think its reasonable :C

Offtopic: 3DS Max brother :D

Ontopic: What is it :p?

Looks like a big weapon of some sort compared to those hands

Yea and really smoothshaded

I bet it's not even possible for you to make a low poly version
Define "low poly".


Define "low poly".
Tell me how many polys you think is low for a blockland weapon, and we can work from there.

How do I make a weapon in blender? I mean get a pic and tplace the faces and stuff on it.