Remember, the opposite of what Lord Tony says is what you should do.
What is the opposite of a fruit tree?
I think it would look much better the other way, because so far it looks like you're aiming for a style much like TF2's.
Originally, yes, but then Alphadin said to remove the phong, and i thought it looked better, especially now that i can control how the environment map affects certain areas of the model
I could mess around with the strength, but do you have any numbers in mind? The $envmaptint parameter uses 3
float values, one for red, one for green and one for blue, the tint is at [1 1 1], the default value for $envmaptint, i think it can go higher, but you suggest i go lower, so suggest me some numbers and i'll see what works