Author Topic: The new and improved 3D model topic!  (Read 4951391 times)

What is the opposite of a fruit tree?
Nothing?  I dunno.
Originally, yes, but then Alphadin said to remove the phong, and i thought it looked better, especially now that i can control how the environment map affects certain areas of the model

I could mess around with the strength, but do you have any numbers in mind? The $envmaptint parameter uses 3 float values, one for red, one for green and one for blue, the tint is at [1 1 1], the default value for $envmaptint, i think it can go higher, but you suggest i go lower, so suggest me some numbers and i'll see what works
I'm thinking you should set a texture to control that, so you can have some parts have no shine and some have more. 

Soo close to 1500 page grab, was nobody expecting it?

Oh no!  I got the 1500!  I can't even get maya activated!



I tried to replicate the image of the 'old' version in Garry's Mod, but i keep forgetting to save, so i have try and get the area, rotation and camera angle as accurate as possible so it's easier to compare the pictures

Pretty sweet clock bro.

Dangit
I have Milkshape but I dont really know how to make anything nice
Someone link me to a nice tutorial or something?




Dangit
I have Milkshape but I dont really know how to make anything nice
Someone link me to a nice tutorial or something?
http://learngamedesign.com/gdt_B2.html


Aww guys, let's post models and comment them on the page AFTER.



I might edit this post later to have more models, keep yourself updated! :D



Yay, I got a page 1500 :3

aww

'ey sisobabibah, what brick should I model

Cute trees. x333

Also cool looking armor Mazer, based off a certain game? Looks like SWAT armor to me.