Author Topic: The new and improved 3D model topic!  (Read 5255475 times)

I finished my rifle but colouring it in Blender is difficult anyone gt a link to a tutorial or something or do I need to seperate the parts of the model?

make a space marine to combat his ork!
NO STUF FROM SPAEC.

This, is how I Roll:



I have no idea how to texture so he will lack a mouth this time, sorry :c

That's a pretty good model, if it is one of your first. Also try increasing the resolution on the camera, it's kinda pixelated

That's a pretty good model, if it is one of your first. Also try increasing the resolution on the camera, it's kinda pixelated
Bwhahahah, where have you been?

sorry, I've been busy, I'm trying to get on more often

Ohey, you're that guy that was making tutorials. :D

yea,I haven't released any new ones, but I'm I'm certainly trying. Does anyone know the polycount for a vehicle in BL? I want to make some, but I don't want to over do it. Thanks!
« Last Edit: November 28, 2011, 08:10:29 PM by Lunar »



Bah

Hum bug
The ghost of Christmas pastThe ghost of Christmas presentThe ghost of Christmas future
:cookieMonster:

The RAGE rifle I was working on.

Kinda reminds me of a SG552.

I've gotten alot better :D

The RAGE rifle I was working on.
-snip-
Kinda reminds me of a SG552.

I've gotten alot better :D
Nice! You could work on the magazine a bit, it's kinda sharp on the end.

Nice! You could work on the magazine a bit, it's kinda sharp on the end.
Yeah, I was gonna fix that but I got a tad lazy so I'll work on it tomorrow.

Btw can MilkShape Render stuff?

I wanna get this ingame soon.

Btw can MilkShape Render stuff?
No, but you can mess with the material to have it not so dark in the 3D view

MilkShape can simulate some renders and you can even create your own simulations with MilkShader