Author Topic: The new and improved 3D model topic!  (Read 4750334 times)



10/10 for headphone pls


My first attempt at texturing. I think there's still a bit of touching up to do but it looks pretty good to me. Not rendered btw.

There is something terrifying about those eyes...

There is something terrifying about those eyes...


YOU SMELL GOOD

[img ]http://i.imgur.com/lsXWZ.png[/img]
My first attempt at texturing. I think there's still a bit of touching up to do but it looks pretty good to me. Not rendered btw.

http://www.youtube.com/watch?v=sw8nXCx5qgo




Couldn't help myself, it had to be done.



Couldn't help myself, it had to be done.
that smells bad tho so f u



Pink Floyd inspired, I made a guitar :D
« Last Edit: January 24, 2012, 08:31:10 AM by soba »





Why is everyone using DarkStar's model? It doesn't even look like a blockhead.

« Last Edit: February 03, 2013, 08:26:53 PM by Lunar »

Why is everyone using DarkStar's model? It doesn't even look like a blockhead.
Siba made my blockhead using DarkStar's model. I don't see anything wrong with it, other than the unnecessarily high-poly pants. Is there any better version?


I'm also creating a more solid 3D character for the animation series and I will post update as I go.
And yes the reference images I'm using are of me.
http://i1218.photobucket.com/albums/dd419/Robert_Dooling/facepart1.png
Is that the spy from tf2? The edgeloops make it look like him. :p



« Last Edit: January 24, 2012, 01:02:45 PM by Khepri »