I was working with texturing and stuff, it didn't come out great, but yea...-snip-
Holy stuff. Did I just make a plausible base for a cartoon character?! Me? Character modeling? What is going on. =O-snip-Render subsurfed to be 11,000 quads. Low poly mesh 750 quads. Only quads. I'm a loving wizard. I had no idea I could actually do that.
Someone gave Play Doh to a 10 year old. I sincerely hope that textures will save this play doh blob.-woah-
holy stuff! This is amazing! Nice job
Now's as good a time as any to practice some texturing, though! It looks easy enough to unwrap...
The problem isn't the mapping. It's just that my library of 800 textures doesn't have anything that I could use in this case. No common leather or cloth. Skin I and metal I can do.