Author Topic: The new and improved 3D model topic!  (Read 4876033 times)


-Tankwin-
not mine but this guy looks like he could make good stuff for blockland. hes got the style somewhat down even though hes never played before.
So much YES



LOKIIIII
If the legs look a little weird, it's because I literally had to move it forward because if I didn't he would've fell forward.
Also, I think I need to make the torso bigger.


fatty legs lol
which is why i'm going to increase the size of the torso :x

fatty legs lol
The legs are a great addition to the model.  They make the mech seem well armored and well prepared for any attacks.
Except if one bullet hits the torso it would snap in half. :(


Arms look fragile and thin/flimsy compared to the body and legs to me.

Arms look fragile and thin/flimsy compared to the body and legs to me.
He doesn't need to model it after the Hulk.  The arms give it that mechanic feeling.

Arms look fragile and thin/flimsy compared to the body and legs to me.
That's what I thought, but the actual mech looks just like that; the flimsy arm thing.



is this better :o
-snip-
Looks great! A little awkward due to the arms:legs, but seeing the picture in comparison, you did a good job! :)



Sir, have you been drinking tonight?