Author Topic: The new and improved 3D model topic!  (Read 4640850 times)

I don't like bladed weapons that look like blunt weapons.



How's this?
« Last Edit: December 05, 2012, 02:49:26 PM by JakeBlade »

The left looks so much blunt indeed. :X

« Last Edit: February 03, 2013, 07:54:21 PM by Lunar »


Looks way better jake, nice job!

Will you make a bigger hammer Like this but not all glowy?

Someone should make that exact hammer an add-on.

Oh cool, I found the spaceship button.

http://img843.imageshack.us/img843/2907/48552167.png
http://img594.imageshack.us/img594/3650/20134253.png

Didn't bother cleaning it up too much, low res texture too. At least it works. 1.5mil quads.
« Last Edit: December 06, 2012, 05:40:46 AM by Demian »

yo dawg i heard you like LV-246

« Last Edit: February 03, 2013, 07:56:33 PM by Lunar »

sweet, I love the displacement modifier!
a easy way to clean it up is to use weight paint.
I tried that but it didn't work all too well. Next time I'll try applying the subsurf and then painting since I think it painted the weights on the vertices of the original block out model.



A GUN BETWEEN ONE HUNDRED THOUSAND OTHERS.




I just love that Ruger.