Author Topic: The new and improved 3D model topic!  (Read 4667087 times)

it's adorable!
One question, how much faces does one (randomly) of your pistols have?


One question, how much triangles does one (randomly) of your pistols have?
657
« Last Edit: June 18, 2013, 04:08:22 PM by TheKhoz »


or

?

I accidentally the textures, but I think I like it more this way.
« Last Edit: June 18, 2013, 04:24:39 PM by LeetZero »

what's different between em .-.

The handgun looks great now, nice!

what's different between em .-.

The main color scheme had the barrel lighter than the handle.
Revised into the handle and lower frontal (and sights) into relatively the same color.


Kind of looks like it's form TF2, am I correct?
You might want to take a gander at the previous two or three pages. Or my most recent posts.

The main color scheme had the barrel lighter than the handle.
Revised into the handle and lower frontal (and sights) into relatively the same color.
whoa, that's barely noticeable
the different colored grip looks better to me, since it makes it more distinguishable

quick update. It's amazing how much adding eyes changes your character. Also I changed up the light setup to create a better render.




I accidentally the textures, but I think I like it more this way.
the second one looks nicer

also i need 2 get bak int mdling
ya pls i always liked your stuff


pissing about with some more hard-surface, I really want to do a full rifle D:


Why would you model the polka-dots instead of using a texture?

Why would you model the polka-dots instead of using a texture?
Because Blockland has a severe aversion to working textures. And I don't particularly want to deal with that.



Click on any of them to see the render full size.