Author Topic: The new and improved 3D model topic!  (Read 4673083 times)

(Still slowly finishing my Marussia V2, no worries)
Started modeling Nissan Skyline GT-R V-Spec II, tried to make it a bit more boxy and flat-shady, I still used a good ammount of smooth shading though. What do you guys think?
-bigsnip-
Thats cool!

put a mepro 21 on the vector because I got sick of seeing eotech sights on my guns


made the unica dark grey and added the hammer


also, finalized the tar, it's now a 5.56x30 zittara but w/e only visual difference is the mag shape

Started modeling Nissan Skyline GT-R V-Spec II, tried to make it a bit more boxy and flat-shady, I still used a good ammount of smooth shading though. What do you guys think?
(Shaded + AO + shadows)

(Shaded)

(Shadeless)

(Shaded + AO + Shadows + Wireframe)

finish this or I will literally choke you to death



Skyline is so awesome, Please do finish..
or I will literally choke you to death

Jk.



nah son he's wondering where that anaconda i promised is

i haven't worked on it since last weekend but here it is so far

So how is the Mateba going to work compared to the other revolver(s)?

comparing it to the Anaconda, it'll have lower recoil, faster rate of fire, lower overall accuracy, and single-shell reloading (no speed-loader)

as far as revolvers go, I plan on making a GP-100 as well

Ooh, make an interarms Virginian Dragoon. It's a single-loading 44 magnum revolver.


I wouldn't actually agree with this, but I saw it on photoblip and thought it warranted a post.

On the Colt Anaconda: the barrel could be a bit longer. I don't like it how most of the revolvers in BL have shorter barrels.

On the Colt Anaconda: the barrel could be a bit longer. I don't like it how most of the revolvers in BL have shorter barrels.
I don't agree with you at all on this one, I have seen revolvers with all kinds of sized barrels.

« Last Edit: May 04, 2014, 09:51:16 PM by takato14 »

I tend to look around my models sometimes to see what needs to be changed or added, but i definitely don't spend more time looking at it than actually modeling it