Author Topic: The new and improved 3D model topic!  (Read 4676544 times)



are you talking about this thread by demian?
http://forum.blockland.us/index.php?topic=235155.0
I guess so, but I know that Khain has done it as well.

(Specifically look at the exhaust pipes and the ridge on the door.)

that looks amazing, especially with port's shaders in the mix too
everyone should try to bake their textures with ambient occlusion

i think filipe made that model not khain lol

I guess so, but I know that Khain has done it as well.
(Specifically look at the exhaust pipes and the ridge on the door.)
Are you sure that's not just the choice of shaders?


Are you sure that's not just the choice of shaders?


definitely not, shaders are too imprecise to be that smooth, even with port's smoothing mod

i think filipe made that model not khain lol
Oh stuff you're right, I don't know what I was thinking. Sorry guys.

Are you sure that's not just the choice of shaders?


Baked AO will be a thousand times more efficient plus not everyone can run those shaders at playable framerate.

Baked AO will be a thousand times more efficient plus not everyone can run those shaders at playable framerate.
I'm saying I wasn't sure whether the perceived AO effect was actually a result of textures or shaders in that case, not that shaders are a viable option for that effect.

I'd like to see that car under a shadow.
Don't get me wrong, Zeb, I like the idea of baked AO, I just want to be sure that's what I'm looking at.
« Last Edit: May 12, 2014, 01:40:41 AM by Teneksi »

hope it maintains its quality in blockland. looks like you've got some render filters on it.
The car still looks pretty snazzy even with only anti aliasing

I'm pretty sure it will look good in-game.
sparco all the way
also, are you gonna make the skyline have custom vehicle support?
Oh, I don't know actually. I have only plans to do the Nismo Z-Tune variant, which is this lovey babe. If I get a few ideas for bodykits which I will like, I probably will. No promises though.

y u no give us render without wireframe
ok jus wait i gotta fix some stuff up
Quote

realistic or not it really doesn't look like it should have all those holes
« Last Edit: May 12, 2014, 11:42:10 AM by lolz?? »

realistic or not it really doesn't look like it should have all those holes
I'm gonna have to agree with this, it looks really weird

I made a new wheel

I model it in Blender 2.70 It look nice for muscle cars c:

yay glad ppl stil remember me im so happy ;_;