Author Topic: The new and improved 3D model topic!  (Read 4649517 times)

the body pretty done now working on Interior



The brick weapon I talked about 5 eons ago would have two different styles.

I actually really like how that stuff looks boob.
Also, Jink did you actually go low and bake it this time or just put materials over your high poly?

low and bake


The seats are pretty odd. Very much so in fact, way too skinny.

The seats are pretty odd. Very much so in fact, way too skinny.
actually it like this

actually it like this


I can't tell from the perspective but there Is something on the back of the seat, additionally the top of the seat is a bit rounded and smaller than the bottom. Aditionally, depth is more pronounced there as well.

Yeah I agree the seats look alot chunkier.

Also I finished my sniper.


That muzzle brake seems really confused about where it wants its openings to be, though it may be the angle of viewing.

actually it like this

yea but nothing else in blockland is like that. making a gross roosterpit to keep the authenticity of seat thickness is pretty handicapped. it would look much better if you made them thicker.

That muzzle brake seems really confused about where it wants its openings to be, though it may be the angle of viewing.
might be the angle, if it's any help I used this as a reference.



EDIT:

« Last Edit: July 22, 2014, 08:22:28 PM by Frostbyte »

might be the angle, if it's any help I used this as a reference.

EDIT:


that gun is WAY too small in his hands

that gun is WAY too small in his hands
The size seems pretty ok for the picture, it's just a pose anyways.

I'll fix it later on dont worry.
« Last Edit: July 22, 2014, 09:15:51 PM by Frostbyte »

M24A2

still trying to figure out the color/shade schemes, any ideas? Maybe a dark scope and a wood stock?


M24A2

still trying to figure out the color/shade schemes, any ideas? Maybe a dark scope and a wood stock?


I like the light scope. I think it looks good the way it is.