Author Topic: Womprat Player V2  (Read 21066 times)

CC and I were having fun with this yesterday :D

Yeah, it needs to use items.

And Darkstar, I disabled a lot of stuff and it still isn't working. There's something wrong with its head and it affects the other playertypes' ability to use items.

well i made new datablocks, and it works for everybody else, we'll see what ephi will say on rtb. If he passes it that means its something with your blockland

it works perfectly for me so  :cookie: :cookie: for you
 :cookieMonster:

well i made new datablocks, and it works for everybody else, we'll see what ephi will say on rtb. If he passes it that means its something with your blockland
Darn, it must be just me.

Also, when I spawn the first time as a womprat player, some of the legs and arms are white as well! Also, I find that painting the womprat puts it back to the normal all-orange color, is there a way to include that in the script so it doesn't appear white?

well i'm not the person to ask, i set the paintable to false, maybe that changed for some reason.

Blockoman, mine doesn't work for weapons or tools either.
But I can build!

What about people who use laptops? No numpad.

What about people who use laptops? No numpad.

well that means they got bigger issues. building

if you keybind your building controls to something else, the tricks will work on whatever you keybinded it on.

I find it works well, I can build and place temp bricks, though I can only get it to do flips with my brick movement keys (the keybinds for them, that is)

only badspot would be able to make that one, because he's the one with all the files.
We can't edit dts
How? That's just a model. Can't someone just make a script to make the player dance?

How? That's just a model. Can't someone just make a script to make the player dance?
i take it you havnt modeled before. A .ms3d file can be turned into a .dts, not the other way around. Only badspot has the actuall player model. You would have to make it replace all body parts.

i take it you havnt modeled before. A .ms3d file can be turned into a .dts, not the other way around. Only badspot has the actuall player model. You would have to make it replace all body parts.

no he doesn't have to actually, he can use thesame bones he has now and just make a new animation. Then just add the dsq with the rest of the files and put it in the script.

looks good havent tested yet ;)

Downloaded 3 times from RTB, hasn't worked once :-

im getting, this will be an excellent addition to mah bot mod