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please help when ever i try to go to a map and press lanch game it says buffer overrun and i says that i need to termenate the program how do i fix it

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Total Members Voted: 0

Author Topic: buffer overrun  (Read 988 times)

please please please help i can't play i till i figure out how to fix it   :(

Open Bl, and go strait to how you get the error, then go into your blockland folder and post your console.log.

Disable some of your addons. Alos get rid of any crappy addons.

Post your console. You do this by Running a game, host it, when it buffers x it out, then  get your console.log in your blockland folder.

Then post it for us.

//-------------------------- 3/10/2009 -- 16:55:33 -----
Processor Init:
   AMD (unknown), ~2.10 Ghz
     (timed at roughly 2.11 Ghz)
   FPU detected
   MMX detected
   3DNow detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

--------- Parsing Arguments ---------
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 800x600x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: ATI Technologies Inc.
  Renderer: ATI Radeon HD 3200 Graphics           
  Version: 2.1.7978 Release
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1


OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.

--------- Loading Client Add-Ons ---------
Loading compiled script base/server/crapOns.cs.

Client checking Add-On: Script_LSG
Loading Add-On: Script_LSG
Executing Add-Ons/Script_LSG/client.cs.
Executing Add-Ons/Script_LSG/LSG_Gui.gui.
Executing Add-Ons/Script_LSG/LSGPreviewGui.gui.
Executing Add-Ons/Script_LSG/LSGCGui.gui.
Executing Add-Ons/Script_LSG/LSG_searchfile.gui.
Executing Add-Ons/Script_LSG/Support_DataMan.cs.
Executing Add-Ons/Script_LSG/script_LSG.cs.

Binding server port to default IP
UDP initialized on port 0
Engine initialized...
Exporting initial client prefs
Executing config/server/prefs.cs.

Updating AddOnGui:
Loading compiled script base/server/defaultAddOnList.cs.
Loading compiled script base/server/crapOns.cs.
  AddOnGui checking Add-On: Weapon_TF2Flamethrower
  AddOnGui checking Add-On: Weapon_Sword
  AddOnGui checking Add-On: Weapon_Spear
  AddOnGui checking Add-On: Weapon_Rocket_Launcher
  AddOnGui checking Add-On: Weapon_Push_Broom
  AddOnGui checking Add-On: Weapon_PortalGun
  AddOnGui checking Add-On: weapon_Nail_Gun
  AddOnGui checking Add-On: Weapon_Mininuke
  AddOnGui checking Add-On: Weapon_Horse_Ray
  AddOnGui checking Add-On: Weapon_Guns_Akimbo
  AddOnGui checking Add-On: Weapon_Gun
  AddOnGui checking Add-On: Weapon_GravityGun
  AddOnGui checking Add-On: Weapon_Flare
  AddOnGui checking Add-On: Weapon_FireworkLauncher
  AddOnGui checking Add-On: Weapon_CC_RPG_MK2
  AddOnGui checking Add-On: Weapon_Bow
  AddOnGui checking Add-On: Weapon_Bolt
  AddOnGui checking Add-On: Weapon_BFlamethrower
  AddOnGui checking Add-On: Weapon_Awm
  AddOnGui checking Add-On: Weapon_ak47
  AddOnGui checking Add-On: Weapon_AGrenade
  AddOnGui checking Add-On: Vehicle_Truck
  AddOnGui checking Add-On: Vehicle_Tank
  AddOnGui checking Add-On: Vehicle_Stunt_Plane
  AddOnGui checking Add-On: Vehicle_Scooter
  AddOnGui checking Add-On: Vehicle_Missle
  AddOnGui checking Add-On: Vehicle_Mini_Jet
  AddOnGui checking Add-On: Vehicle_Minivan
  AddOnGui checking Add-On: Vehicle_MilitaryJeep
  AddOnGui checking Add-On: Vehicle_MechLight
  AddOnGui checking Add-On: Vehicle_MechHeavy
  AddOnGui checking Add-On: Vehicle_Magic_Carpet
  AddOnGui checking Add-On: Vehicle_m35
  AddOnGui checking Add-On: Vehicle_Jeep
  AddOnGui checking Add-On: Vehicle_hoverboard
  AddOnGui checking Add-On: Vehicle_Horse
  AddOnGui checking Add-On: Vehicle_GravityJeep
  AddOnGui checking Add-On: Vehicle_Funball
  AddOnGui checking Add-On: Vehicle_Forklift
  AddOnGui checking Add-On: Vehicle_Flying_Wheeled_Jeep
  AddOnGui checking Add-On: Vehicle_FBarrel
  AddOnGui checking Add-On: Vehicle_f18
  AddOnGui checking Add-On: Vehicle_DeliveryVan
  AddOnGui checking Add-On: Vehicle_Blockstang
  AddOnGui checking Add-On: Vehicle_Biplane
  AddOnGui checking Add-On: Vehicle_Banshee
  AddOnGui checking Add-On: Vehicle_Ball
  AddOnGui checking Add-On: Vehicle_Arwing
  AddOnGui checking Add-On: Vehicle_Airship
  AddOnGui checking Add-On: Vehicle_airboat
  AddOnGui checking Add-On: Vehicle_Abrams
  AddOnGui checking Add-On: Sound_Synth4
  AddOnGui checking Add-On: Sound_Phone
  AddOnGui checking Add-On: Sound_Beeps
  AddOnGui checking Add-On: Sound_Alarmpack
  AddOnGui checking Add-On: Sound_Airplane
  AddOnGui checking Add-On: Server_NewPain
  AddOnGui checking Add-On: Script_CashmodII
  AddOnGui checking Add-On: Projectile_Radio_Wave
  AddOnGui checking Add-On: Projectile_Pong
  AddOnGui checking Add-On: Projectile_Pinball
  AddOnGui checking Add-On: Projectile_GravityRocket
  AddOnGui checking Add-On: Print_Letters_Default
  AddOnGui checking Add-On: Print_2x2_HighVoltage1.0
  AddOnGui checking Add-On: Print_2x2r_Default
  AddOnGui checking Add-On: Print_2x2f_Default
  AddOnGui checking Add-On: Print_1x2f_Default
  AddOnGui checking Add-On: Print_1x1_Pizzera_Sign
  AddOnGui checking Add-On: Print_1x1_Lightswitch1.0
  AddOnGui checking Add-On: Print_1x1_Fire
  AddOnGui checking Add-On: Player_Quake
  AddOnGui checking Add-On: Player_No_Jet
  AddOnGui checking Add-On: Player_Leap_Jet
  AddOnGui checking Add-On: Player_Jump_Jet
  AddOnGui checking Add-On: Player_Fuel_Jet
  AddOnGui checking Add-On: Particle_Player
  AddOnGui checking Add-On: Particle_Grass
  AddOnGui checking Add-On: Particle_FX_Cans
  AddOnGui checking Add-On: Particle_Basic
  AddOnGui checking Add-On: Mask_GasMask
  AddOnGui checking Add-On: Light_Basic
  AddOnGui checking Add-On: Light_Animated
  AddOnGui checking Add-On: JVS_Doors
  AddOnGui checking Add-On: Item_Skis
  AddOnGui checking Add-On: Item_flyingcap
  AddOnGui checking Add-On: Item_Camcorder
  AddOnGui checking Add-On: Emote_Pee
  AddOnGui checking Add-On: Emote_Love
  AddOnGui checking Add-On: Emote_Hate
  AddOnGui checking Add-On: Emote_Confusion
  AddOnGui checking Add-On: Emote_Alarm
  AddOnGui checking Add-On: Brick_Large_Cubes

Destroying NET Server
Exporting server prefs...
Starting Single Player Server
Binding server port to default IP
UDP initialized on port 0
Loading compiled script base/server/scripts/DamageTypes.cs.
Loading compiled script base/server/scripts/allGameScripts.cs.
... Shape with old version.


--------- Updating Add-On List ---------
Executing config/server/ADD_ON_LIST.cs.
Loading compiled script base/server/crapOns.cs.
Checking Add-On Weapon_TF2Flamethrower
Checking Add-On Weapon_Sword
Checking Add-On Weapon_Spear
Checking Add-On Weapon_Rocket_Launcher
Checking Add-On Weapon_Push_Broom
Checking Add-On Weapon_PortalGun
Checking Add-On weapon_Nail_Gun
Checking Add-On Weapon_Mininuke
Checking Add-On Weapon_Horse_Ray
Checking Add-On Weapon_Guns_Akimbo
Checking Add-On Weapon_Gun
Checking Add-On Weapon_GravityGun
Checking Add-On Weapon_Flare
Checking Add-On Weapon_FireworkLauncher
Checking Add-On Weapon_CC_RPG_MK2
Checking Add-On Weapon_Bow
Checking Add-On Weapon_Bolt
Checking Add-On Weapon_BFlamethrower
Checking Add-On Weapon_Awm
Checking Add-On Weapon_ak47
Checking Add-On Weapon_AGrenade
Checking Add-On Vehicle_Truck
Checking Add-On Vehicle_Tank
Checking Add-On Vehicle_Stunt_Plane
Checking Add-On Vehicle_Scooter
Checking Add-On Vehicle_Missle
Checking Add-On Vehicle_Mini_Jet
Checking Add-On Vehicle_Minivan
Checking Add-On Vehicle_MilitaryJeep
Checking Add-On Vehicle_MechLight
Checking Add-On Vehicle_MechHeavy
Checking Add-On Vehicle_Magic_Carpet
Checking Add-On Vehicle_m35
Checking Add-On Vehicle_Jeep
Checking Add-On Vehicle_hoverboard
Checking Add-On Vehicle_Horse
Checking Add-On Vehicle_GravityJeep
Checking Add-On Vehicle_Funball
Checking Add-On Vehicle_Forklift
Checking Add-On Vehicle_Flying_Wheeled_Jeep
Checking Add-On Vehicle_FBarrel
Checking Add-On Vehicle_f18
Checking Add-On Vehicle_DeliveryVan
Checking Add-On Vehicle_Blockstang
Checking Add-On Vehicle_Biplane
Checking Add-On Vehicle_Banshee
Checking Add-On Vehicle_Ball
Checking Add-On Vehicle_Arwing
Checking Add-On Vehicle_Airship
Checking Add-On Vehicle_airboat
Checking Add-On Vehicle_Abrams
Checking Add-On Sound_Synth4
Checking Add-On Sound_Phone
Checking Add-On Sound_Beeps
Checking Add-On Sound_Alarmpack
Checking Add-On Sound_Airplane
Checking Add-On Server_NewPain
Checking Add-On Script_CashmodII
Checking Add-On Projectile_Radio_Wave
Checking Add-On Projectile_Pong
Checking Add-On Projectile_Pinball
Checking Add-On Projectile_GravityRocket
Checking Add-On Print_Letters_Default
Checking Add-On Print_2x2_HighVoltage1.0
Checking Add-On Print_2x2r_Default
Checking Add-On Print_2x2f_Default
Checking Add-On Print_1x2f_Default
Checking Add-On Print_1x1_Pizzera_Sign
Checking Add-On Print_1x1_Lightswitch1.0
Checking Add-On Print_1x1_Fire
Checking Add-On Player_Quake
Checking Add-On Player_No_Jet
Checking Add-On Player_Leap_Jet
Checking Add-On Player_Jump_Jet
Checking Add-On Player_Fuel_Jet
Checking Add-On Particle_Player
Checking Add-On Particle_Grass
Checking Add-On Particle_FX_Cans
Checking Add-On Particle_Basic
Checking Add-On Mask_GasMask
Checking Add-On Light_Basic
Checking Add-On Light_Animated
Checking Add-On JVS_Doors
Checking Add-On Item_Skis
Checking Add-On Item_flyingcap
Checking Add-On Item_Camcorder
Checking Add-On Emote_Pee
Checking Add-On Emote_Love
Checking Add-On Emote_Hate
Checking Add-On Emote_Confusion
Checking Add-On Emote_Alarm
Checking Add-On Brick_Large_Cubes

---------  Loading Add-Ons ---------
Loading Add-On: Weapon_TF2Flamethrower
Executing Add-Ons/Weapon_TF2Flamethrower/server.cs.
Activating package: flameraltFire
15 datablocks added.

Loading Add-On: Weapon_Sword
Executing Add-Ons/Weapon_Sword/server.cs.
8 datablocks added.

Loading Add-On: Weapon_Spear
Executing Add-Ons/Weapon_Spear/server.cs.
12 datablocks added.

Loading Add-On: Weapon_Rocket_Launcher
Executing Add-Ons/Weapon_Rocket_Launcher/server.cs.
Executing Add-Ons/Weapon_Rocket_Launcher/weapon_rocket launcher.cs.
17 datablocks added.

Loading Add-On: Weapon_Push_Broom
Executing Add-Ons/Weapon_Push_Broom/server.cs.
10 datablocks added.

Loading Add-On: Weapon_PortalGun
Executing Add-Ons/Weapon_PortalGun/server.cs.
Executing Add-Ons/Weapon_PortalGun/SpaceTick.cs.
Activating package: SpaceTick
  Loading Add-On "Weapon_GravityGun"
Executing Add-Ons/Weapon_GravityGun/server.cs.
  Loading Add-On "Vehicle_Tank"
Executing Add-Ons/Vehicle_Tank/server.cs.
  Loading Add-On "Vehicle_Jeep"
Executing Add-Ons/Vehicle_Jeep/server.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Tire.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Explosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_FinalExplosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Spring.cs.
  Loading Add-On "Projectile_GravityRocket"
Executing Add-Ons/Projectile_GravityRocket/server.cs.
Executing Add-Ons/Vehicle_Tank/Vehicle_Tank.cs.
Object 'HorseJumpSound' is not a member of the 'AudioProfile' data block class
Activating package: TankPackage
Activating package: PhysicsGunPackage
Executing Add-Ons/Weapon_GravityGun/Weapon_GravGun.cs.
Executing Add-Ons/Weapon_PortalGun/Weapon_PortGun.cs.
Activating package: PortalPackage
76 datablocks added.

Loading Add-On: weapon_Nail_Gun
Executing Add-Ons/weapon_Nail_Gun/server.cs.
  Loading Add-On "Weapon_Gun"
Executing Add-Ons/Weapon_Gun/server.cs.
Executing Add-Ons/weapon_Nail_Gun/na.cs.
Object 'arrowStickExplosion' is not a member of the 'ExplosionData' data block class
Object 'arrowStickExplosion' is not a member of the 'ExplosionData' data block class
23 datablocks added.

Loading Add-On: Weapon_Horse_Ray
Executing Add-Ons/Weapon_Horse_Ray/server.cs.
  Loading Add-On "Vehicle_Horse"
Executing Add-Ons/Vehicle_Horse/server.cs.
Executing Add-Ons/Weapon_Horse_Ray/Weapon_HorseRay.cs.
16 datablocks added.

Loading Add-On: Weapon_Guns_Akimbo
Executing Add-Ons/Weapon_Guns_Akimbo/server.cs.
Executing Add-Ons/Weapon_Guns_Akimbo/Weapon_AkimboGun.cs.
4 datablocks added.

Loading Add-On: Weapon_Flare
Executing Add-Ons/Weapon_Flare/server.cs.
WARNING: AddDamageType() - Flare file "base/client/ui/generic.png" does not exist!
ProjectileData - flareProjectile(609) - invalid value for lifetime: Scaled value must be between 0 and 1023
14 datablocks added.

Loading Add-On: Weapon_FireworkLauncher
Add-Ons/Weapon_FireworkLauncher/server.cs Line: 588 - Syntax error.
>>> Some error context, with ## on sides of error halt:
   %projectile.schedule(4000,MakeExplosion, %p, %projectile);

   %projectile.schedule(1000,MakeExplosion, %p);

}##
##


function FireworkLauncherProjectile::MakeExplosion2(%this, %obj, %projectile) {   
>>> Error report complete.

Executing Add-Ons/Weapon_FireworkLauncher/server.cs.
Add-Ons/Weapon_FireworkLauncher/server.cs Line: 588 - Syntax error.
>>> Some error context, with ## on sides of error halt:
   %projectile.schedule(4000,MakeExplosion, %p, %projectile);

   %projectile.schedule(1000,MakeExplosion, %p);

}##
##


function FireworkLauncherProjectile::MakeExplosion2(%this, %obj, %projectile) {   
>>> Error report complete.

Object 'FireworkLauncherExplosionSoun d' is not a member of the 'AudioProfile' data block class
Add-Ons/Weapon_FireworkLauncher/server.cs (0): preload failed for FireworkLauncherItem: ShapeBaseData: Couldn't load shape "add-ons/Weapon_Firework Launcher/autolauncher.dts".
Add-Ons/Weapon_FireworkLauncher/server.cs (0): preload failed for FireworkLauncherImage: Unable to load shape: add-ons/Weapon_Firework Launcher/autolauncher.dts.
Add-Ons/Weapon_FireworkLauncher/server.cs (0): Unable to find object: '' attempting to call function 'getMuzzlePoint'
Add-Ons/Weapon_FireworkLauncher/server.cs (0): Unable to find object: '' attempting to call function 'getMuzzleVector'
Add-Ons/Weapon_FireworkLauncher/server.cs (0): Unable to find object: '' attempting to call function 'getVelocity'
Add-Ons/Weapon_FireworkLauncher/server.cs (0): Unable to instantiate non-conobject class .
Add-Ons/Weapon_FireworkLauncher/server.cs (0): Unable to find object: 'MissionCleanup' attempting to call function 'add'
Projectile Type:
dataBlock:
initialVelocity:0 0 0
initialPosition:
sourceObject:
sourceSlot:
client:

Add-Ons/Weapon_FireworkLauncher/server.cs (0): Unable to find object: '' attempting to call function 'schedule'
Add-Ons/Weapon_FireworkLauncher/server.cs (0): Unable to find object: '' attempting to call function 'schedule'
19 datablocks added.

Loading Add-On: Weapon_CC_RPG_MK2
Executing Add-Ons/Weapon_CC_RPG_MK2/server.cs.
Executing Add-Ons/Weapon_CC_RPG_MK2/CC_RPG_MK2.cs.
Warning: DamageType "RocketDirect" already exists.
Warning: DamageType "RocketRadius" already exists.
ProjectileData - CCRPGProjectile(638) - invalid value for gravityMod: Must be between 0 and 1
8 datablocks added.

Loading Add-On: Weapon_Bow
Executing Add-Ons/Weapon_Bow/server.cs.
Executing Add-Ons/Weapon_Bow/weapon_bow.cs.
13 datablocks added.

Loading Add-On: Weapon_Bolt
Executing Add-Ons/Weapon_Bolt/server.cs.
4 datablocks added.

Loading Add-On: Weapon_BFlamethrower
Add-Ons/Weapon_BFlamethrower/server.cs Line: 286 - Syntax error.
>>> Some error context, with ## on sides of error halt:
^^^client = %obj.client;

^^};

^^MissionCleanup.add(%p);

^}

^return %p;

};##
##

>>> Error report complete.

Executing Add-Ons/Weapon_BFlamethrower/server.cs.
Add-Ons/Weapon_BFlamethrower/server.cs Line: 286 - Syntax error.
>>> Some error context, with ## on sides of error halt:
^^^client = %obj.client;

^^};

^^MissionCleanup.add(%p);

^}

^return %p;

};##
##

>>> Error report complete.


Nvm Figured it out!
Ok, But you have a few errors that you should clean up if you haven't already.


Badspot

  • Administrator
Remove Weapon_BFlamethrower and Weapon_FireworkLauncher

Remove Weapon_BFlamethrower and Weapon_FireworkLauncher
yea it worked thank you

Lol I Think He Was Talking To Me Lol Its My log Bitch
MINE

i get that to. somewhere i heard the cause might be because you have to many add-ons

aw i like the firework launcher!