Author Topic: The official page of BlokMod  (Read 1790 times)

Okay, it was originally called "World War Blok". I had no time to think of a name...
But here is the official working thread of BlokMod, a set of weapons that will soon be released to the public. The style of the weapons is WWI-ish, with wooden handles, but I can expand. If anyone wants to help, let me know.

PROJECTS:
Pack 1: World War Blok (yup)

Weapons:

Demosthenes high-velocity handgun (75% complete)
as-of-yet unnamed grenade launcher (20% complete)

Pictures:
Demosthenes:


 If you would like to make models for this project, let me know, as I need some help with an exporting issue...

THIS IS NOT A MODERN WARFARE MOD! It is a set of mods for specific purposes, and possibly maps in the future... :O

« Last Edit: March 13, 2009, 04:15:17 PM by GhostOfBetaTapes »

Another fail project.

The last project like this one went down in flames.

Literally the topic was like ten pages of flames.

I joined in the flaming, good times were had by all.

ll drop the spark on the twigs.... (oh metafores (spelled wrong on purpose))

NOU ITS GUNNA FAIL U NOOB

...

lol  :P

I had an official name for it, then forgot it...

now I can update the post...

looks cool.

I can script basic weapons, if you want any helps :D

That gun is a little fat, especially the barrel, I imagine a huge bullet coming out of it.
« Last Edit: March 18, 2009, 06:09:52 AM by Littledude1222 »

That gun is a little fat, I imagine a huge bullet coming out of it.
Chodegun anyone?

If your richard shoots bullets, I guess.

That gun is a little fat, I imagine a huge bullet coming out of it.
Interesting, since that's exactly what it does!  :D

I can't wait to try it out with V11.

Lol hes owning you guys he doesnt care what you say XD.

Lol hes owning you guys he doesnt care what you say XD.
QFT

good for you Ghost these guys are just jealous of your skill in modeling because they can't..... Flaming idiots....

Gimme the revolver me wantz

I'd be willing to help with modelling/simple scripting and exporting -- It's obvious you're having problems with the exporter.

However custom projectiles are a bitch with Blender, you may need somebody elses help with that.