Author Topic: [TUT] Opening mission editor/GUI editor(Windows)  (Read 10376 times)

This is so easy.

Find your Blockland shortcut(see method 2 for another way)
The shortcut will often be on your default as Blockland has probably installed.


Add the following arguments, "-mod editor".




Option 2
Code: (BATCH) [Select]
start blockland.exe -mod editorMake a file called anything.bat, in BL's main folder
Now shortcut to it or simply click on anything.bat



Now what? Now you start your own server(LAN or internet servers only), then you press F11.
For the GUI editor, you press F10. The GUI editor will work whenever Blockland is open, however.

In order to close the GUI editor correctly, you must switch the GUI back to MainMenu or playGUI, and then press F10. If you don't do that, your game will be messed up.

As you can see, they are executed before the game starts in a section called "LOADING MODS". The editor is located in editor.zip which is found in the Blockland folder.
« Last Edit: June 04, 2009, 03:35:04 PM by Kalphiter »

what are those called? (when you put something with a hyphen and then something after where a shortcut leads?)

I'm pretty sure it's called a switch.

I'm pretty sure they're called arguments, considering it's the same format as command line arguments(Java).

Also I read a C++ book and they're called arguments too.

Nope, they are switches.

I verified that while I was working with the command prompt yesterday.

I had to run an installer with /ncrc because I thought that msi was getting a false possitive.

Of course, it turned out that the installer really was corrupted.

http://articles.techrepublic.com.com/5100-10878_11-1039592.html

http://snippets.dzone.com/posts/show/3504
Java code showing use of arguments sent through command line
Code: (Java) [Select]
public static void main(String[] args) {

CommandLineProgram cliProg = new CommandLineProgram();
cliProg.loadArgs(args);
}

http://www.site.uottawa.ca/~lucia/courses/2131-05/labs/Lab3/CommandLineArguments.html
Example, in C++, using "pointers" which is something that I can't learn.
Code: (C++) [Select]
int main(int argc, char* argv[]) {
   cout << "argc = " << argc << endl;
   for(int i = 0; i < argc; i++)
      cout << "argv[" << i << "] = " << argv[i] << endl;
   return 0;
}

Apparently, switches are the ones that use slashes. Arguments are with dashes?
Shortcuts are almost identical to running through command-line, I believe.


Yeah, you're right about switches and arguments. And a shortcut is identical to using the command line.

Also, here's a video for XP I made a while ago.
http://www.youtube.com/watch?v=oaVP6DUxP-M
I hope it's useful.

i did it, So Now when i open that one it'll be mod editor? And the not Short cut won't be?


Now what? Now you start your own server(LAN or internet servers only), then you press F11.
For the GUI editor, you press F10. This will work whenever Blockland is open however.

In order to close the GUI editor correctly, you must switch the GUI back to MainMenu or playGUI, and then press F10. If you don't do that, your game will be messed up.

As you can see, they are executed before the game starts in a section called "LOADING MODS". The editor is located in editor.zip which is found in the Blockland folder.

It is impossible to access the editor if you click Blockland.exe, you have to make it a shortcut
« Last Edit: March 16, 2009, 04:19:33 PM by Kalphiter »

You should just make a bigass clan called TUT for Tutorials :o
If you do do that, creditplz :3

Everyone says this is working when I've tried every possible tutorial and I still can't get the editor to work :cookieMonster:

i did this and my blockland wont loadat all been sitting for an hour :<(