[0000] OnPlayerTouch> Self > Playsound [SOUNDFILE][0001] OnPlayerTouch> Self > CancelEvents
Code: [Select][0000] OnPlayerTouch> Self > Playsound [SOUNDFILE][0001] OnPlayerTouch> Self > CancelEvents
didn't work
[0000] OnPlayerTouch> Self > Playsound [SOUNDFILE][0001] OnPlayerTouch> Self > setRayCasting "off"[0002] (1000) OnPlayerTouch> Self> setRayCasting "on"
The problem is that if you let a person only play 1 sound, if he stays on there, the sound wont play till everyone gets off it.Unless you use the variable events like so: OnPlayerTouch > Self > ifVariable Player touchsound Equals 0[0] VariableTrue > self > playsound Sounddatablock VariableTrue > Player > setVariable touchsound 1[400] VariableFalse > Player > setVariable touchsound 0 VariableFalse > Self > cancelEventsIf that don't work tell me.worked, thanks