onActivate > Client > MessageBoxYesNo > IT'S A TRAP!onPromptAccept > Client > MessageBoxYesNo > IT'S A TRAP!onPromptDecline > Client > MessageBoxYesNo > IT'S A TRAP!
Put the server commands in a package, not directly. If another mod does it wrong like this, then either yours or the other will cancel out and stop working when it overrides the function.
Yet again, when ever we need Good Events, Truce is here!Downloaded.
Wait a minute...if you putCode: [Select]onActivate > Client > MessageBoxYesNo > IT'S A TRAP!onPromptAccept > Client > MessageBoxYesNo > IT'S A TRAP!onPromptDecline > Client > MessageBoxYesNo > IT'S A TRAP!Would it create an infinite loop? D: