Author Topic: New Event: Doorbell  (Read 6350 times)

OnActivate -> self -> PlaySound

OnActivate -> self -> PlaySound
It tells you when someone rings your doorbell.
« Last Edit: March 21, 2009, 02:11:44 PM by dUMBELLS »

Sorry, I went blank for a second. Didn't mean to post that.
« Last Edit: March 19, 2009, 09:32:59 PM by Jaxx050 »

OnActivate -> self -> PlaySound
No, you ignorant fool. It shows you when someone rings your doorbell.

I thought that this was a custom brick or decal, but seeing as it's not, it can be done better with normal events.

Cool, kind of like doorbells from vanilla RTB.
No, you ignorant fool. It shows you when someone rings your doorbell.

I thought that this was a custom brick or decal, but seeing as it's not, it can be done better with normal events.
Huh?


Wow. This doorbell is Epic. Now whenever my brother tries to get in he does not have to type or yell down the steps.... Hehe

Here's a way I know to replicate this effect.

1. Make a door, and name it something. Hide it in an enclosed room somewhere and take away its sounds. Make sure it can still open.
2. Add the following to the door:
Code: [Select]
OnDoorOpen > Owner (client) > CenterPrint > Someone's at the door!3. Make a brick that will work as your doorbell.
4. Put the following on the doorbell brick:
Code: [Select]
OnActivate > [Door name here] > DoorOpen
OnActivate > Self > Playsound > [Desired doorbell sound here]
5. When the doorbell is clicked, the person who created the door should be notified that someone rang the doorbell.