Author Topic: New Vehicle: HyperJet  (Read 20223 times)

Ace

HyperJet
You'll give Seabiscuit a run for his money.

Description
The HyperJet is a one-seater, high-velocity scramjet. Uses state-of-the-art air intake turbine technology to make sure that you arrive at your destination as quickly as possible.

Brought to you by AceCorp.

Screenshots

Download
Vehicle_Hyperjet.zip (Last Updated: UTC311Sunday092611)

Installation
Put Vehicle_Hyperjet.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager

first post!!! lol awsome

Nice model,i guess i'll get it.

I downloaded, tried it, and can't find anything wrong with it. Works well, has a nice model, the only thing it's missing is lazers :D  Ah well, good job.

Needs some sort of controls (a-la the Fierbird) and a windscreen, or the suggestion of one.  Right now the player is way too exposed in the middle of some bland little depression. Spice that up a bit more, this ship is way too cool to suffer from lack of detail syndrome.  Alternately you could make the front air intake into the front windscreen, where the player looks out in first person, and eliminate the other "roosterpit" altogether. That would look coolest methinks.
« Last Edit: March 22, 2009, 05:30:52 PM by Super_Sniper »


Ace

Needs some sort of controls (a-la the Fierbird) and a windscreen, or the suggestion of one.  Right now the player is way too exposed in the middle of some bland little depression. Spice that up a bit more, this ship is way too cool to suffer from lack of detail syndrome.  Alternately you could make the front air intake into the front windscreen, where the player looks out in first person, and eliminate the other "roosterpit" altogether. That would look coolest methinks.

I would appreciate it if you didn't compare my add-on to Bushi's "add-on". I will admit, the model is lacking a great amount of detail, I was going for a simplistic look at first. This is the first vehicle I've ever released, and there's a good chance that some major updates in the model and the script will come along eventually, like particle emitters and lasers. Don't you worry about that. ;D

at first look, it looked extremely flat..

Really cool add-on bro. I like the model.

Ace

at first look, it looked extremely flat..
Aerodynamics, my friend. :P

Thanks for all the positive feedback, guys! This will inspire me to keep creating new things.



I would appreciate it if you didn't compare my add-on to Bushi's "add-on". I will admit, the model is lacking a great amount of detail, I was going for a simplistic look at first. This is the first vehicle I've ever released, and there's a good chance that some major updates in the model and the script will come along eventually, like particle emitters and lasers. Don't you worry about that. ;D
For a first vehicle you could defiantly do worse, but it certainly isn't perfect (nothing ever is), so I don't feel remiss in suggesting things that you could change to make it better. To be fair my suggestions reflect only my opinion, but I'm only trying to help; and besides, you don't *have* to follow them if you really don't want to.

omg u copycat!

No.

Upon further inspection: The fins at the back of the wings and the secondary rudders aren't needed/appear to be unneeded. You might want to chop those off.

Ace

For a first vehicle you could defiantly do worse, but it certainly isn't perfect (nothing ever is), so I don't feel remiss in suggesting things that you could change to make it better. To be fair my suggestions reflect only my opinion, but I'm only trying to help; and besides, you don't *have* to follow them if you really don't want to.
I appreciate your suggestions, and I'm taking suggestions from everyone to make it better. Sorry if my earlier response sounded negative.