I have been testing the game with a small group of people. Mainly been working on boring stuff like "are you sure" dialogs and saving/loading improvements but I hope to move on to some fun stuff soon. I've managed to find and fix a few annoying problems with torque though, so that's good.We've had a couple of neat builds, nothing too spectacular:http://blockland.us/index.asp?p=image&img=./Media/01%20Retail%20Development%20Screenshots/screenshot_00414.jpghttp://blockland.us/index.asp?p=image&img=./Media/01%20Retail%20Development%20Screenshots/screenshot_00416.jpghttp://blockland.us/index.asp?p=image&img=./Media/01%20Retail%20Development%20Screenshots/screenshot_00418.jpghttp://blockland.us/index.asp?p=image&img=./Media/01%20Retail%20Development%20Screenshots/screenshot_00436.jpghttp://blockland.us/index.asp?p=image&img=./Media/01%20Retail%20Development%20Screenshots/screenshot_00439.jpgThe maze was pretty fun. We declared a rule where you had to build something if you went a long way and hit a dead end, so there were little piles of gold and messages everywhere.
there's no stretching