Author Topic: New Weapon: Grenade Launcher  (Read 20380 times)

Overall it looks pretty good but the hand grips(?) look out of place.



yeah, the trigger in the back was supposed to be a way to generate "wtfs" within the community

Overall it looks pretty good

why thank you thar.

i'll fix the superpowered impulse now, i thought it was cool, but i guess it's not?

hmm, looks good, but what do I know about add-ons, also, I hope its bee free

It seems to have an awful lot of range. It should be used as a corner/indirect weapon, not a rocket launcher. (picture #1)

Also, for this and your other weapons, they shouldn't need to reload every time you use them. Make them reload on use if you interrupt the reload sequence by putting it away after firing. For instance, if I want to use the Lupara, I can't just run out of cover, fire my other stun-gun weapon (hint) to keep them in place and then start unloading my shots into them because it suddenly starts reloading when I already did that ages ago. Also, it should automatically start to reload if you fire one or two shots out of the six (or one out of two) and then stop for a second, so you can be prepared for next combat. You could be able to click at any time during the reload to fire the other shots, though, if attacked. I like the idea of having reloading weapons for balance, but the current problem makes them hard to use effectively.
« Last Edit: March 28, 2009, 04:03:00 AM by Space Guy »

Ace

yeah, the trigger in the back was supposed to be a way to generate "wtfs" within the community
Or, you could simply accept the fact that you forgeted up.

Bushi, will you ever cease to amaze me?

Sweet im downloading right away



Yet the most important question still eludes our grasp:
Is it Bee Free?

Yet the most important question still eludes our grasp:
Consider the contents of those yellow capsules in the launcher. Why else would it cause so much damage?

Yeah, Bee-Frag bombs!

Or, you could simply accept the fact that you forgeted up.
i was about to say this.


This should be the Piper Bomb launcher, right click to detonate. Sicne we already have a Demogun

That failed. It has broke, and also there is already a TF2 pack coming out, no need to make suck ones when we can have the real version...

Although, you would probably make a cool sticky launcher bushido :o

Consider the contents of those yellow capsules in the launcher. Why else would it cause so much damage?
dangit you beat me to that!

Bushido, you should make this the Pipe bomb launcher, as suggested earlier in this topic. Also, are the grenades explode-on-contact?