Author Topic: TDM - Siege  (Read 10557 times)

Is there a way to make a CP be the defender's spawn, then when it's captured, it moves to a different CP?

That may be possible using events, check into the new ones you've gotten to check.
Oh, that sucks.
« Last Edit: April 05, 2009, 07:49:39 PM by Jaxx050 »

I have, none of them turn a spawn into a certain team's.

Spawn->setTeamAllied

I really need to make a help document or something for the events and GUI. A lot of the things people are requesting are already done :cookieMonster:

Damnit. My phone was in my pants. Now it's all wet. Great job by the way. You epic

Whenever I use it the people dont spawn at THEIR spawns. They spawn at any old spawn. Please tell me why this happens.

Console log. Do you have NiXiLL's Scale Spawns?

Updated for Team Deathmatch v2 compatibility. Redownload or get auto updated by RTB.

I was on Endren's server and  couldnt make my own siege minigame? what happened?

There seems to be a problem where people who aren't the host don't receive the game mode list any more. Hang on.

There seems to be a problem where people who aren't the host don't receive the game mode list any more. Hang on.

Its just Blank

Yes. I'm uploading the fix now.

EDIT: Done. Redownload the base Team Deathmatch mod.
« Last Edit: April 06, 2009, 03:22:22 PM by Space Guy »


Whenever I start it, I dont get any weapons I set for that team. I do even have the default minigame player datablock, so all of us had jets. If I set in to another datablock, all of the players get it, but when it restarts, it reverts to the standard player. Damnit.

tl:dr Everything I edit on the team doesn't work.


Nvm. It wasn't updated
« Last Edit: April 07, 2009, 08:45:52 AM by jaydee0004 »

console log

do you have TDM v2? The RTB updater warning doesn't seem to work sometimes

Here...