Author Topic: I made the model, what do i do now?  (Read 668 times)

I have made a weapon model in blender. How can i import it in game?

I am also using blender.

you have to script first.dont ask me,i have no idea how to script.just use a script from another weapon.

...if you don't know I doubt the model is good/will work.

Read the tutorial of what to do.

You need to make an armature. Put the base of it where you want the gun to shoot from. Go into edit mode with the bone selected, select all, and on the materials screen change the one that was BO:Bone to BO:muzzlepoint

Then, make 2 empties. Name one of them detail32 and the other one shape. Parent all of your weapon to detail32 and then parent detail32 to shape.

Export using dts exporter.

You need to make an armature. Put the base of it where you want the gun to shoot from. Go into edit mode with the bone selected, select all, and on the materials screen change the one that was BO:Bone to BO:muzzlepoint

Then, make 2 empties. Name one of them detail32 and the other one shape. Parent all of your weapon to detail32 and then parent detail32 to shape.

Export using dts exporter.

When I try to export, it makes an automatic empty. :P
EDIT: and I can't find the BO selection either :\  what?nvm fixed.
« Last Edit: April 21, 2009, 08:55:35 AM by GhostOfBetaTapes »

1: Scripting knowledge get.