Author Topic: How Do I Make a Turret?  (Read 1110 times)

I've heard a lot of things about animation, and script, but from my search results, I found nothing useful. Can someone run me through the basic steps?

I've heard a lot of things about animation, and script, but from my search results, I found nothing useful. Can someone run me through the basic steps?
I can help you with the animation. Just PM me.

I can't use PMs here. Don't ask.
If you have Steam, add me.
http://steamcommunity.com/id/Azerath
« Last Edit: April 12, 2009, 02:01:39 AM by Azerath »

Ok, message me. My steam is here. I have all the bones for a turret.
http://steamcommunity.com/id/Heedicalking

I need help in this to. :P

K cool with the idea BUT you needed to put this is help.

K cool with the idea BUT you needed to put this is help.

No.

It would have been more at home in Modification Help but it's fine here. The Help section is for general blockland troubleshooting

I too wanna make a turret, i has ideas :<

You can PM me how to do it

Here, just attach the barrel of your turret to the barrel joint. Just edit the tank script and such until you get what you are looking for. Remember to export all of the dsq files seperately.

We need a general vehicle turret script so everyone doesn't keep on copy-pasting the Tank one and adding garbage packages that do the same thing over and over again.

We need a general vehicle turret script so everyone doesn't keep on copy-pasting the Tank one and adding garbage packages that do the same thing over and over again.
Much like my vehicle "Killop" vehicle script, its just the jeep script but with a different name and the ability to change the model of the vehicle and wheels reusing the old datablocks.

Could I make a separate script that is executed by the server.cs?

Could I make a separate script that is executed by the server.cs?

Yes.

Never seems to work for me.

Never seems to work for me.

Then you are probably missing something.