Author Topic: If v11 brick physics were server sided  (Read 2239 times)

You could do that anyways. Although the physics are client sided, the server can still tell the client that the bricks were 'killed' and can be used as a physics brick. However, the physics brick cannot do anything but move around and look pretty, the server doesn't even think it's there. However, if it were server sided, a high speed physics brick could perhaps kill someone, 'kill' other bricks, and you could probably even walk on them, rather than having them scatter when you land on them.


Or even consider that with server sided physics we could pick up destroyed bricks and throw them or something. We could also stand on them, rather than sending them underground.

We could have you move a broken brick over to a spot to trigger something.  That would be cool.