Author Topic: Flatshading for blender  (Read 548 times)

Is it possible? I've searched but haven't found anything on it.

Not that I know of. The best bet would be to export it and edit it in MS3D.

:[ Bad thing is ms3d doesn't work with windows 7

I could fix it for you. Just send me a 3ds file of it, and with your email or Steam or something. I can't PM back on the forums.

Blender automatically flashades but it breaks if you scale in object mode. This can be fixed, however.

Go into object mode, Create a cube.
Join the cube to your model (ctrl J).
Go into edit mode.
Select the cube.
Delete it.

This should fix it, sometimes it takes a couple of tries and fiddling around the order you do things (for me, anyway).

Blender automatically flashades but it breaks if you scale in object mode. This can be fixed, however.

Go into object mode, Create a cube.
Join the cube to your model (ctrl J).
Go into edit mode.
Select the cube.
Delete it.

This should fix it, sometimes it takes a couple of tries and fiddling around the order you do things (for me, anyway).
Thanks :D That helped alot.