Author Topic: Need a small script?  (Read 1030 times)

I have a certain add-on involving air-strikes where I need a script for a rather complicate weapon. The weapon, when thrown (grenade like) will spray some bright sparks upwards. Within 3-5 seconds, a few shells or other explosive projectiles would bombard the general area. I have no clue how to do this. I would be extremely grateful if someone made this. No model, this is NOT a request! Just a script. I know it's asking a lot, but if you are bored and know how to script... :)

I have a certain add-on involving air-strikes where I need a script for a rather complicate weapon. The weapon, when thrown (grenade like) will spray some bright sparks upwards. Within 3-5 seconds, a few shells or other explosive projectiles would bombard the general area. I have no clue how to do this. I would be extremely grateful if someone made this. No model, this is NOT a request! Just a script. I know it's asking a lot, but if you are bored and know how to script... :)
so the said sparks would be like debris,but with the tank-shell?

Lemme explain better. The sparks would spawn at the point where the 'nade like object lands. A few seconds later, shells rain down from the sky. Or else, explosions spawn around the general area, imitating an airstrike. Not sure how (if possible) it would work.

Lemme explain better. The sparks would spawn at the point where the 'nade like object lands. A few seconds later, shells rain down from the sky. Or else, explosions spawn around the general area, imitating an airstrike. Not sure how (if possible) it would work.
BLITZKRIEG

BLITZKRIEG
what? Blitzkrieg is a tactic used by the national socialists where there are fast-moving tanks and planes followed by soldiers.
we had it for vocab today in history.

Tom

No, I don't need a small script.

i need a small Script to Keybind Mah Gui. If U Can Make One I Will Give Ya Credits.

Wow, I've been doing something very similar to this for awhile. It uses smoke instead of sparks and only drops one shell, though.

Having ALMOST nil' scripting experience whatsoever, would it be possible to use the same shell offset idea of the gun, and make it use projectiles instead?

I think he means like the CoD 4 air strikes. You throw the smoke (sparks in this case) to the area you want it at, and then within the 3-5 seconds, the planes start carpet bombing the place. If I'm not mistaken.

That you are not, but I think he left this to die already. :l