Author Topic: Blocks Of Conquest[Updated, about 3%-100% done]  (Read 2686 times)

Map is way to....Un Comprehencable. It also has to many Sekrut Tunnels and a Huge Dock, which makes no sence.

I am sorry to say, Blocks Of Conquest is down for right now.Maybe forever, or at least until i can find a good working set of spells...but I am making a space station rpg soon if any one would like to help...
I can make Spells that you cast by saying commands into the Chat. No Weapons, No Slash Commands. Only Events. However does require some Time. Also it would only spawn Projectiles or Heal the Player. If you want some make a Server and IRC me. Ill make a small set of 'em.

I can make Spells that you cast by saying commands into the Chat. No Weapons, No Slash Commands. Only Events. However does require some Time. Also it would only spawn Projectiles or Heal the Player. If you want some make a Server and IRC me. Ill make a small set of 'em.
make a set of at least 5 or 6, ill open server, test em, maybe start on BOC again...

make a set of at least 5 or 6, ill open server, test em, maybe start on BOC again...
Will do. But i wont be allowed on your server untill the Week-end Again due to Time Differences and your Dad. Unless i send you a Save.
Edit: Made more Sence ^^^
« Last Edit: May 11, 2009, 02:05:38 PM by boodals 2 »

I can make Spells that you cast by saying commands into the Chat. No Weapons, No Slash Commands. Only Events. However does require some Time. Also it would only spawn Projectiles or Heal the Player. If you want some make a Server and IRC me. Ill make a small set of 'em.

That does not take time to make. It's five events. FIVE.

That does not take time to make. It's five events. FIVE.
5 events to make a spell?do tell please...

Got a race suggestion : Breton

HP : High meduim or low large.
Main Weaponary: Magic
Main type of magic : Healing, Charm
Speed: A bit faster than human.
Starting supplies : Basic Healing Spell, Basic Healing Guide/skillbook, Basic Charm spell, Basic Charm wand, Basic Charm Guise/skillbook.
Magic Intro. Skillbook

Also The main type of magic is the magic they are the best at, and start of with the most things for.

Also: here are my types of magic suggestions : Fire, Ice, Lightning, Charm, Healing, Enchanting, Potion Making, TeleknCIA.

If this helps, say something!

Got a race suggestion : Breton

HP : High meduim or low large.
Main Weaponary: Magic
Main type of magic : Healing, Charm
Speed: A bit faster than human.
Starting supplies : Basic Healing Spell, Basic Healing Guide/skillbook, Basic Charm spell, Basic Charm wand, Basic Charm Guise/skillbook.
Magic Intro. Skillbook

Also The main type of magic is the magic they are the best at, and start of with the most things for.

Also: here are my types of magic suggestions : Fire, Ice, Lightning, Charm, Healing, Enchanting, Potion Making, TeleknCIA.

If this helps, say something!
Mmk I'll add it

That does not take time to make. It's five events. FIVE.
Ok then, post those 5 events here, and ill compare them with my Leveled based spell Database, Converters from  XP to Levels, you can use where ever the hell you are, Healing witch stops you from moving, simple Chat Commands, better levels get you powerfuller spells etc..

Also, almost done :D just a few more Events... What should the Projectiles Fired be? (Current - Spear)

Ok then, post those 5 events here, and ill compare them with my Leveled based spell Database, Converters from  XP to Levels, you can use where ever the hell you are, Healing witch stops you from moving, simple Chat Commands, better levels get you powerfuller spells etc..

Also, almost done :D just a few more Events... What should the Projectiles Fired be? (Current - Spear)
Tank Shell, Rocket, Gravity rocket?basically anything that can do damage and look good...maybe make a horse ray explosion for heal?lol

Tank Shell, Rocket, Gravity rocket?basically anything that can do damage and look good...maybe make a horse ray explosion for heal?lol
Ok, ive finished. Just need to change the Projectiles, and maby add more if you think so. IRC me (Name: Boodals) and get a Server up ASAP.

5 events to make a spell?do tell please...

You need variableconditional events, but:

0000 Onactivate>self>firerelay
(delay is fast you want it to shoot) Onrelay>self>firerelay
0000 Onrelay>self>iflastplayermsg>(insert here)
0000 Variabletrue>player>spawnprojectile>(insert projectile speed/type/power
0000 Variablefalse>player>spawnprojectile>NONE

There you have it, a spell in 5 events.

You need variableconditional events, but:

0000 Onactivate>self>firerelay
(delay is fast you want it to shoot) Onrelay>self>firerelay
0000 Onrelay>self>iflastplayermsg>(insert here)
0000 Variabletrue>player>spawnprojectile>(insert projectile speed/type/power
0000 Variablefalse>player>spawnprojectile>NONE

There you have it, a spell in 5 events.
Wow! You know how to make a Noob Chat Spam event! I wish I could do that!
Points of Crapness:
1. Last line is completelly useless, and changes nothing
2. No levels
3. No Exp gains
4. No Exp to Level convertors
5. Only use for one person
6. You have to activate the brick manualy

Good Points:
1. Works where ever you are (Same with mine)

I have an idea...

By the way boodals its a good event system

But

Maybe we should make it so you gain EXP not levels...and you can use the exp to either convert it into gold, a special item, or levels...kinda like rewards for gaining EXP

I have an idea...

By the way boodals its a good event system

But

Maybe we should make it so you gain EXP not levels...and you can use the exp to either convert it into gold, a special item, or levels...kinda like rewards for gaining EXP
There already is a Exp adder in my Events, with a Converter every 1000 Exp to turn it to one level. But the Exp --> Gold thing is a good idea. But that would be made in the build, and not with my Spell Events.