Author Topic: New Script: Toggle Names  (Read 7416 times)

Toggle Names
It can be done. Even without setShapeName.

Description
Commands: /togglenames

As most of you know, after the release of v11 you couldn't toggle names for everyone. Well I hated this matter too, so I got to work on a script and now, we have toggle names back.

Download
Script_Togglenames.zip (Last Updated: Tue May 12, 2009 7:16 am)

Installation
Put Script_Togglenames.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager
« Last Edit: May 14, 2009, 08:20:19 PM by Snip3r »



inb4fail.
It doesn't actually do anything to their shapename.
Just sets the distance so you can't get close enough for it to show up. I never thought of this until Destiny showed me that you could do it the other day.

Had this for quite a while, and it is THE BEST.

Im impressed. I wouldnt of thought about the Veiw Distance.

inb4fail.
OH NO IT FAILS BECAUSE I FOUND A NOT IN ANY WAY HACKY WAY TO TOGGLE NAMES!

Hide and seek, GSF ghosts house night. All we need is guided missles from V8 and we can do guided rocket while hiding in a house without names war!

I've had this since you put it on RTB that while ago. I like how you got around the shapename thing. :P


OH NO IT FAILS BECAUSE I FOUND A NOT IN ANY WAY HACKY WAY TO TOGGLE NAMES!
F5.
/purposedefeat


You're an idiot.
Agreed.

And, good job as a first add-on. Now keep it a good job.

F5.
/purposedefeat
You're an idiot.
Agreed.

And, good job as a first add-on. Now keep it a good job.
Toggle names for everyone*

Edit: Kalphiter you have no say in whom is an idiot.
« Last Edit: May 14, 2009, 08:40:32 PM by Snip3r »

Cool.

Badspot must also tolerate it, because he hasn't failed it.