Author Topic: Medieval RPG [WIP]  (Read 3887 times)

Triple post... I need to hear feedback everyone! I started on the forest, and I currently have Destiny working on a Wizard guild, but won't post pics yet.

You said you were building by yourself.  It good.  Also, what parts did YOU make?

You said you were building by yourself.  It good.  Also, what parts did YOU make?
Yes, this originally was by myself, until I had Greekgeeker come in and build The Lonely Store and start the cathedral. Fungusamongus made one plant and fixed up one in the garden. And Wallyjohn built all the small foliage in the forest. I built everything else, and evented it all. Sorry, I will clear that up in the credits.
Edit: Oh, and Destiny wanted to make a Wizard guild that you transport to, so he is working on that.
« Last Edit: May 31, 2009, 12:34:19 PM by lilboarder32 »

Nice, but a little too nice. I get about 15-20 fps when I'm there (or around that). Also, if you get the chance, tell me how you made the trees require multiple clicks. I can't figure out how to do it, I guess I'm not smart enough or something.

the build itself is amazing but the game play of it is too laid out. It seems like your walking down a hallway and clicking stuff on your way. Try to add more free exploring to it. Because people will not always follow what it is meant to do...


Nice, but a little too nice. I get about 15-20 fps when I'm there (or around that). Also, if you get the chance, tell me how you made the trees require multiple clicks. I can't figure out how to do it, I guess I'm not smart enough or something.
I'm fairly sure that was just because of my internet acting up. It was fine before, and every separate area is out of draw distance. I will try to find out what is going on.

the build itself is amazing but the game play of it is too laid out. It seems like your walking down a hallway and clicking stuff on your way. Try to add more free exploring to it. Because people will not always follow what it is meant to do...
Okay, I will add more free play and fun areas to it. I am planning on adding PvP zone and other just fun stuff you can do.


Yes, this originally was by myself, until I had Greekgeeker come in and build The Lonely Store and start the cathedral. Fungusamongus made one plant and fixed up one in the garden. And Wallyjohn built all the small foliage in the forest. I built everything else, and evented it all. Sorry, I will clear that up in the credits.
Edit: Oh, and Destiny wanted to make a Wizard guild that you transport to, so he is working on that.
Oh, ok.

Update:
I added a leveling system to most of the interactive elements of the game, to give you more of a purpose. No, this is not just some crappy leveling system. You gain experience after every successful mine/cut/firemake, and as your levels increase, it gets harder to fill up your experience.

Destiny wasn't pleased with his wizard tower, so he destroyed it and started over. So now you must wait longer to see a preview.

With all that said, I would like to hear more feedback/ideas on what to add and what has already been added. Thanks!

Big update to the first post, more pics. Added a mine, started the royal castle, and the PvP zone. Please rate and comment and bring some more ideas!

I'm gonna hate this if it's like runescape. If you lose everything if you die.

You don't lose items like wood and ore and stuff, but you will lose weapons. You may get them back from the shop keeper for free if you have already purchased, though. I am really trying not to make it like runescape =/. You do, however, lose everything if you leave and come back. Destiny is working on a way to save skills and items.

Just went to your server, this is great.

But I crashed for no reason when the wizard teleported me...

You don't lose items like wood and ore and stuff, but you will lose weapons. You may get them back from the shop keeper for free if you have already purchased, though. I am really trying not to make it like runescape =/. You do, however, lose everything if you leave and come back. Destiny is working on a way to save skills and items.

There are saveVariable and saveItems events, you may want to look into that.

There are saveVariable and saveItems events, you may want to look into that.
I am using v5 variables, so there are not saveVariable events yet. Destiny is working on those.