No, I used the setplayerscale event.
Anyway, we still need to do these things...
--To Fix--
Make the mite's color-changing optional
Make the bugs killable again
Spider needs movement animation
Spider is too fast
Spider is too strong
New jump sound for the bugs (better without a jump sound)
New death sound for the bugs (Regular zombie death, but in 0.2 timescale? That sounds pretty good for a dying bug)