Poll

Should I release the bug mod:

Now and fix the problems later
Fix all the problems and then release

Author Topic: Bug zombies mod  (Read 139921 times)

Accidentally posted here instead of PM'ing.


I just sent... like 9 messages about this...

*Blockoman dies and slumps against the computer.

I just sent... like 9 messages about this...

*Blockoman dies and slumps against the computer.

lol, good suggestions. :)

You guys are getting out of your league with the flying bots.

You guys are getting out of your league with the flying bots.

lol, how? I'm not sure how to make a player type fly (besides jetting) but flying bugs will only come in Bug Mod 2 and Hive Invasion, we should be able to find a way.

Maybe a constant AddVelocity or something.

if we have have the abilty to fly then i have  a good idea.... we need a huge flying beetle!(seen one in mex and it freaked me out!)


This looks pretty cool

Is there any way of using them as Gaurd bots

lol, how? I'm not sure how to make a player type fly (besides jetting) but flying bugs will only come in Bug Mod 2 and Hive Invasion, we should be able to find a way.
What is that?

What is that?

the third Bug Mod. Did you looks at the first post?

Space Guy said we should have invisible jets.

Yeah, set the Jetemitter to a null string. Or whatever the variable is, I used it in my Blue jets mod thing. Hmmmm.... I only released that on RTB. I should put it up here.

We need a scripter.
Badly.