Poll

Should I release the bug mod:

Now and fix the problems later
Fix all the problems and then release

Author Topic: Bug zombies mod  (Read 142193 times)

Oh yes, I forgot to say I did, but now if you are moving while you attack the legs still move like they are walking. :[
The original glitch was for the AI Zombie type and the playertype, this is just the playertype when you are playing as it?

Also the logo for the whole mod should be:

[B being carried away by two wasps] U G[centipede crawling through the G]
M[two spiders next to M] O D [praying mantis on top of D]

« Last Edit: July 16, 2009, 07:40:56 PM by Blockoman »

Good idea for the logo. I'm going to have the scorpion be "stinging" through one of the letters, but that could just be for Mod 1.

bump!  :cookieMonster:


edit: I can't seem to put in the sounds, it still uses the default zombie sounds. D: I might leave the sounds for a later beta release.
« Last Edit: July 16, 2009, 10:15:28 PM by ArmyUnit »

D: awww that sucks and blockoman that the loge sounds awsome

the "ad" is done:



hmm, now that I look at it, I should have left out "the"

woot killer bugs that swarm ftw  :cookie: x5 4 u

What's the eta? August somewhere? or end of july?

What's the eta? August somewhere? or end of july?

Ya, I think that sounds about right.

Ya, I think that sounds about right.

RTB3 and Bug mod... Can't wait!

Hurry up with the newest update...


The only bugs I'll ever care about:


:3

The only bugs I'll ever care about:
-snip-
-snip-
:3

Whoa, what's that from?

Hurry up with the newest update...

ok fine :[

Whoa, what's that from?

ok fine :[
Starship troopers.

And will the update be done today?

Starship troopers.

And will the update be done today?

I don't know, I don't think I can be on later today.