Author Topic: collision problems  (Read 2634 times)

Alright, so my interior is not really for blockland but since its related to mapping I thought i should post it here for help. On one of my interiors, I put it in the map and part of it doesn't have any collision. My player just goes right through it. I'm using torque constructor, and the textures are still there. If I should stick it in off topic or games, just say so and i shall move it but I thought I would get more help here.

Can you post download link to this torque constrictor? I was trying to make interiors too.


Did you import the mesh? I don't think importing works. Also, what did you uase to export and where did you put it?

I'm at the same part, and man this was easy, I already made a textured model to export into the game but I don't know how. How do you place it into blockland?

I'm at the same part, and man this was easy, I already made a textured model to export into the game but I don't know how. How do you place it into blockland?
Export it to base/data/shapes in the blockland folder. Then open the mission editor and go to world editor creator. Search through and find you model. Make sure you include the textures used in you folder in the zip.

Yay thanks I will try to create the Gmod construct

What do I export it as?



As DIF

As legacy DIF

As legacy TGEA DIF

Export as LWO

Is there just an export option?

Hah, yes now what?


Export- Torque Game Engine map2dif plus. Then export it to base/data/shapes.

The options are colored light grey which means I can't select it
But I can see the button you are talking about
« Last Edit: May 17, 2009, 10:46:08 AM by Riot »