Author Topic: The biggest heist of all: TOB team releases Blockland under GPL license  (Read 18705 times)

You did your research wrong, now get out.
You sir, are a cad.
At least try to tell him something.

4 users, what a blast!

 :cookieMonster:


You sir, are a cad.
At least try to tell him something.
There's no reason why I should.
I refuse.
Stop stuffting threads up then.

Nope.
TBM is disliked here due to the original version having a script that functions loosely within the bounds of the dictionary definition of 'virus' when the user also had RTB installed.
Now a new version has been released called TOB, and is virus free. Not much happens with it now, but progress happens now and then.
Its still free, and available at thebettermod.org if you should so need a copy for whatever nefarious reasons.
Usually a good 4 users on at a time, nothing fancy.
The fact that it must be in an EXE form is enough for me to find it not good.

The fact that it must be in an EXE form is enough for me to find it not good.
Actually no >_<


Nope.
TBM is disliked here due to the original version having a script that functions loosely within the bounds of the dictionary definition of 'virus' when the user also had RTB installed.
Now a new version has been released called TOB, and is virus free. Not much happens with it now, but progress happens now and then.
Its still free, and available at thebettermod.org if you should so need a copy for whatever nefarious reasons.
Usually a good 4 users on at a time, nothing fancy.
I forgot to add that it is really only popular for some of its extra functions and the edit wand, allowing users to rotate bricks dynamically, which limited the feasible number of bricks to under 2000.
Its really not that much of a worry to most builders and most players (read: me) think that scaling bricks makes up somewhat for the inability to mass bricks like in Retail.
It allows for fancy fine detail, and some really neat things, but not for the scale Retail has. And that is the argument as it stands from an optimistic point of view.

The fact that it must be in an EXE form is enough for me to find it not good.
It doesn't have to be. I like it that way as I can close it with a click of a button, as opposed to navigating through about 4 menu screens. Someone posted a workaround a while back and it didn't catch on.

All I did was ask if that was what was wrong with it.  I've only been playing blockland for about 5 months.  the forums for 1 month.  Of course I'm not going to know what was wrong with it.  I just asked what I heard.

All I did was ask if that was what was wrong with it.  I've only been playing blockland for about 5 months.  the forums for 1 month.  Of course I'm not going to know what was wrong with it.  I just asked what I heard.
Fine by me.

I forgot to add that it is really only popular for some of its extra functions and the edit wand, allowing users to rotate bricks dynamically, which limited the feasible number of bricks to under 2000.
Its really not that much of a worry to most builders and most players (read: me) think that scaling bricks makes up somewhat for the inability to mass bricks like in Retail.
It allows for fancy fine detail, and some really neat things, but not for the scale Retail has. And that is the argument as it stands from an optimistic point of view.
So it pretty much has all the features RTB 1.045 had?

So it pretty much has all the features RTB 1.045 had?
Nope

Nope
Well why not enlighten me on some of these 'extra functions' that haven't already been brought up?

IDK about RTB 1.045's specifics.
I would guess it was similarish, but TBM and RTB always were different in playstyles.
RTB certainly leaned toward the RP'ers more, I noticed.

It had the Igob, which allows the user to grab bricks with different 3D selection spaces and rotate them in three axis'.