Author Topic: The console talk-the list of codes  (Read 3959 times)

lets make a list of codes,i got a few:

gun fire = mousefire();

jets = jet();

i dont know how to say this one but if you have shards like this http://forum.blockland.us/index.php?topic=69175.0 = flushTextureCache();

jump= jump();

crouch= crouch();
Or you could get Glitch Fixer

findclientbyname(Gamefandan).player.delete();

Tis the love.

To find any command, press a letter then hold tab to see all the commands that begin with that letter.  (someone already mentioned that)
I know there is a way to dump every command but I don't remember it.

tree(); is very useful.

There's a command called two, I have no idea what it does.
« Last Edit: May 31, 2009, 02:07:06 AM by Wedge »

Or you could get Glitch Fixer
glitch fixer is only needed for people who dont know/ are too lazy to use those commands

dumpconsolefunctions();

Please tell me all the functions in there and tell me what they do.

rootgroup.delete();

Step 1: Look at tank turret/zombie/cannon and type /getid
Step 2: Findclientbyname(Yourname).player.mountobject(ObjectID,Nodenumber1-9);
Step 3: Lulz

Talks as another player currently on the server: ServerCmdMessageSent(findclientbyname(NAME),"MessageHere");

findclientbyname(NAME)
I hate how you put a string into a function without quotes. Not you, but that you're able to do that.

It knocks the hell out of me, it's not proper.

I hate how you put a string into a function without quotes. Not you, but that you're able to do that.

It knocks the hell out of me, it's not proper.

Eh? I don't know stuff about console codes, I found these on another thread from a long time ago.

Step 2: Findclientbyname(Yourname).player.mountobject(ObjectID,Nodenumber1-9);

Damn you Reg you stole my favorite. :(

flushTextureCache(); makes it use a blank texture, though it does get rid of the graphics glitch

You can find a dozen of console commands by putting in one letter and hitting the TAB key, i started from A and went to Z looking at all the commands

I have no idea what most of them do! :D
Wrong it refreshes all textures.




announce(“{message}”); With color codes in the message is fun. :>