Author Topic: Indiana Jones and the Raiders of the Lost Ark!  (Read 3364 times)

Peru, 1936. Indiana Jones, or Niviena Jones, searches for the golder idol! This is the temple of it which includes traps, realistic details and even a working bolder when you try to get out! This is not done but it looks cool so far! :D
  RATE x/10!!!!!!!

Opening of the Temple (see that 2x2 Yellowish slope brick? If you click it it'll dissapear and it'll say (bottom print) "Some sand would be useful.." Which it will);

Inside the Temple;

One of the first traps;

If your player touchs it this is what happens (notice the arrows that shot);

Once the blood cools down;

Then the ditch and yes, if your player touches it, you'll die;

The activation of the bolder happens ONLY when you leave;

I made it! :D ;
« Last Edit: June 03, 2009, 12:30:39 PM by Niven »

Looks nice.
BOLDER IS A BALL D:

BOLDER IS A BALL D:


Duh! I would like to see you do a better bolder! :D

Those custom studs look like stuff!

Those custom studs look like stuff!
they are the old ones


I love the idea of using the ball for a bolder, but how did you make it move?

i think i know how for the person above^. when you hit a certain brick he has spawn item and its the ball

i think i know how for the person above^. when you hit a certain brick he has spawn item and its the ball

But it would just...sit there on the spawn. It might involve physics.

i made one useing events a long time ago D: but never finished.

But it would just...sit there on the spawn. It might involve physics.
One way to fix that:

OnVehiclespawn-self-Disappear. Note how the one entry was ramped?

Looks pretty cool,
and isn't it spelled Boulder, not Bolder?

But it would just...sit there on the spawn. It might involve physics.

Gravity: It doesn't exist.

A brick behind the vehicle spawn that spawns a push broom hit, perhaps?

I know how he DIDN'T do it. He definitely didn't have a de-collided vehicle spawn. Because a ball would NOT go through it, if it was de-collided.