Author Topic: ► V12 Bugs  (Read 8291 times)

Hah, now do we have to wait forever like we did before for Space Guy to make a new TDM mod?

There is nothing wrong with the minigame gui.  I changed it from a mish-mash to an orderly scrollbox.  You people need to distinguish between changes that make old add-ons incompatible and actual bugs.  

So we gotta scroll down to use the TDM tabs?

Dangit I loved the look of the old mini-game GUI

If you set the Terrain Detail Textures to 'on' under Advanced, then go and set the Texture Quality to High in the normal options, something gets all messed up when you apply the settings.
At least for me, but I really can't say what that something is, because it's a little different every time.

when ever you save, it resets your controls. atleast is does it to me.

I agree with qevil
Same thing happens to me

and i cant even enter a map!

Some weapons, when spawned, seemed different and lighter colored. (TF2 Minigun, Rifle, P90, Crowbar, etc.)

Some weapons, when spawned, seemed different and lighter colored. (TF2 Minigun, Rifle, P90, Crowbar, etc.)
I would think that would be add-on incompadability, not a glitch

Badspot

  • Administrator
Some weapons, when spawned, seemed different and lighter colored. (TF2 Minigun, Rifle, P90, Crowbar, etc.)

You are hallucinating.  Seek medical attention. 

I haven't noticed any of these so called glitches.
Just download the fixed duplicator and fill can.

I cannot recreate half of the "Resetting Controls" glitches, so I assume it is an add-on.

I started making a rat maze using many arches, and i was placing arches, and right around my 200th placed Blockland crashed.

I cannot recreate half of the "Resetting Controls" glitches, so I assume it is an add-on.
This only happens if you do not have one of the following things bound:

crouch
moveforward
movebackward
moveleft
moveright
jump
useBricks
useTools
useSprayCan
openBSD
shiftBrickAway
shiftBrickTowards
shiftBrickLeft
shiftBrickRight
shiftBrickUp
shiftBrickDown
shiftBrickThirdUp
shiftBrickThirdDown
rotateBrickCW
rotateBrickCCW
plantBrick
cancelBrick
yaw
pitch
mouseFire

In which case you would not be able to play the damn game properly

Badspot

  • Administrator
Yeah I added the controls pop up thing because there was a problem where idiots would un-bind half of their controls, then start the game and complain that a bunch of features "don't work".  Now idiots complain that they can't do that.  It's a no-win situation.