function armor::changeDatablock(%this,%data){ return;}
Code: [Select]function armor::changeDatablock(%this,%data){ return;}You can also put an if if you want a toggle.
function Player::changeDatablock(%this,%data){ return;}
Code: [Select]function Player::changeDatablock(%this,%data){ return;}This? Well this way wasn't what I expected.
well thats what works, you didnt really specify that much on how it would work, what its for, etc.
There are 2 ways to do this.First, you could make the function not work.Second, you could REMOVE the event from the list.
I don't think you CAN remove it.
virtual Script unRegisterOutputEvent() {}
You CAN. >:DEver played Rise of Blockland before?
...Are you talking about RtB which stands for RETURN TO BLOCKLAND?