That's not what I'm looking for, I want to give all the bricks in the server the same brick name.
I know, but that script should have the function for updating the named brick list. I didn't send to use it, just to reference it.
Here is Destiny's code:
registerOutputEvent(fxDTSBrick, "setBrickName", "string 32 200");
function fxDtsBrick::setBrickName(%this,%name,%client)
{
if(%name $= "")
{
%this.setname("");
}
else
{
%this.setNTObjectName(%name);
}
}
So I'm not completely sure, but it MAY be setNTObjectName, although the NT looks like "not" so thats throwing me off. Try using our methods but instead of setName use setNTObjectName. I'm not for sure about this.