if(isObject(%client.player))
if(!isObject(%client.player))
I hate using %client.playerI use %client.getcontrolobject()I don't know, I like it better.
I'm pretty sure the control object still exist even if the player is dead.
Please don't listen to this guy, he doesn't know what he's doing.
Excuse me?My method works normally for at least the stuff I'm doing.When have I been wrong? You haven't improved, I can't believe you're still a jerk.
This is not stuff you're doing. This is a guy asking a simple question about checking for the existence of a player. Don't go overcomplicating stuff, just give him a simple answer.
Yes, how is overcomplicating being wrong. Yes, I am overcomplicated.
How would i go about having it check every little bit (like 5 seconds)
Through a server command? Or what?
What? Every little bit of what?You've already proved how unhelpful you are.
//check every 5 seconds(){if(!isObject(%client.player)){//message the client}}