Poll

Rocks are:

Made of stone
29 (18.1%)
loving delicious
131 (81.9%)

Total Members Voted: 160

Author Topic: .  (Read 132531 times)

Surprise! Spawk has forum access!

Iban's zombies are fun. And not brokeded.

Iban's zombies are fun. And not brokeded.
Amade's will be bettar. :(

1. You can now literally blow a zombie's head off :cookieMonster:
2. The GUI is working, although sometimes it makes it so you can't mess with the normal minigame window.
3. Only players whose bricks are included in the minigame's zombies do stuff with the minigame. That sentence was worded badly.
4. Players controlling zombies now don't spawn with weapons. Zombies have rotted trigger fingers anyway.
5. The zombie tank special now only breaks bricks that are in the minigame.
I'm going to see about the thing where when you die you move to the zombie team.
By googling "can zombies drive" I have found that no, they cannot. I once found a zombie that had somehow gotten into a car and went up next to it. I think it was trying to run me over but it just drove around randomly.
So I'm thinking if a zombie finds a car it will get out and then attack said car.

Could you make it so you can design your own zombie? Like make it so you can choose what it looks like.

Oh, and have you removed the thing where when you kill the zombie, the corpse will stand up and when you walk infront of it it will hurt you?

1. No, that's what made the original zombie mod take 15+ seconds to execute.
2. Yes, for the most part, although Boomers sometimes stay standing when dead. The corpses absolutely can't hurt you now, though.

Earlier I took a shot at scripting the control-zombies-when-a-zombie-kills-you thing (which, of course, can be toggled with the GUI). On the first try it worked. I hadn't tried it before because I thought it'd be too hard... Well then. The player-controlled-zombies will spawn where normal players do, though, I'll see about that. Another thing I need to do is the players can't respawn so they turn into camera objects thing, but I can just look at Cops'n'Robbers' coding if I can't figure that out.

Sounds epic, can't wait. :D

Looks great Amade, I can't wait to mess around with it when I get back.

I'll be coming home on Saturday (I think). After I play the hell out of Fable, we can get back to work.

I'm ready for multiplayer testing, I have no new stuff to add, I just need to fix the problem with bots jumping and then remove a couple of checkboxes from the GUI that don't do anything and try to get the GUI to not make the normal minigame window inaccessable.

Amade, did you fix the think where if someone plays as a normal zombie they can't kill normal players?

The tank can though.

I'm pretty sure I did, I removed a line that didn't make sense that stopped something from happening if the zombie was controlled by a client.

I'm  having problems with the delete key on my blockland computer and so I can't even use that computer anymore. I'm going to have to get a new computer, upload stuff I want to transfer to mediafire, and then download it onto the new computer.

By the way, coming back home Sunday night.

I'm still here, just not in-game until August 8th :c Cant wait to try zombies Amade, also, did you ever get those CI's made?

I'm  having problems with the delete key on my blockland computer and so I can't even use that computer anymore. I'm going to have to get a new computer, upload stuff I want to transfer to mediafire, and then download it onto the new computer.
Is it possible when you get home on Sunday that you can provide a link for us? Me and Psycho are dying to try it. D:

Same here, can't wait to use these.