Poll

Rocks are:

Made of stone
29 (18.1%)
loving delicious
131 (81.9%)

Total Members Voted: 160

Author Topic: .  (Read 131375 times)

As well as Truce.

Truce joined as an Eventer and Scripter (Shocking, right?)
Fung joined as a builder.
:3

Upon request, Truce is here to make your thread loveier:
(Spock, just replace your first post with the following.)

Code: [Select]
[img]http://i29.tinypic.com/ddgs1w.png[/img]

[hr][b][size=20pt]About Us[/size][/b][hr]

We are a group of Blockland's best. Be it Eventing, Building, Modeling, or Scripting; we got you covered. Why is this clan good to be in? Let's see:

 - You want to make an RPG, and are great at building.
 - Ask your fellow Craftsmen to help with the eventing, which you're a bit rough at.
 - Need a mod? Ask a fellow Craftsman to script it, ask another for the model.

As a Craftsman, you are [i]not[/i] obliged to help with anything you're asked to, by any stretch. It's a give and take scenario, leaving everyone happy. When you get the best at one or two things together, you get the best projects created. You get the best fruit of your labor. The Craftsmen is a clan where when you're in, you've just scored access to the best Blocklanders for whatever job you need done. When you get people who like what they do together, you get a happy environment.

[hr][b][size=20pt]Members[/size][/b][hr]

[b]Total Craftsmen[/b]:
 - Spockticus / Spock
 - Amade
 - Wizard
 - Placid
 - lilboarder23
 - [-X-]
 - GhostOfBetaTapes / 8-bit
 - Absolution
 - Psycho
 - Hugums
 - Solid
 - Fungusamongus
 - Truce

[b]Eventers:[/b]
 - Spockticus
 - Hugums
 - Placid
 - lilboarder23
 - Truce

[b]Builders[/b]:
 - Spockticus
 - Wizard
 - [-X-]
 - Rant
 - Solid
 - Fungusamongus

[b]Modelers[/b]:
 - GhostOfBetaTapes
 - Absolution

[b]Scripters[/b]:
 - Amade
 - Psycho
 - Truce

As you noticed. Hopefully I'll get in some new members soon.

[hr][b][size=20pt]Hoa2Join[/size][/b][hr]

We take application PMs or Gallery posts. Only that. No "Meet me at this server at this time" crap.

[hr][b][size=20pt]Application Guidelines:[/size][/b][hr]

[b]Eventing:[/b]
 - Your application must include one of these: Variables, Zones, or Only Default Events. If you make something badass with just Default Events, you're getting major cookies. Seriously, it takes talent.
 - It must have taken or atleast appear to have taken two hours or more. We don't like slopped together stuff, show us that you really want in.
 - No brick limit; Events can be amazing with but 10 bricks.

[b]Building: (Not taking apps!)[/b]
 - Must look pretty, as with all builds. You know that.
 - 10k Brick Minimum
 - Must have taken or appear to have taken two hours or longer.
 - Must be original, get funky with it. Not the same old slop we see in freebuilds.

[b]Scripting: (Not taking apps!)[/b]
 - Must be original.
 - Can  be any type of scripting, Client Scripts, Weapons, Vehicles, Bots, you name it
 - Must make my eyes widen when I see it
 - Must be original and creative, not just a normal old funky shirt edit or anything.

[b]Modeling:[/b]
 - Must be fully Compatible with Blockland (Screenies of it ingame without any advanced scripting give major cookies, hint hint)
 - Must be creative. (AKA: No TF2 stuff)
 - Must be well-done and detailed
 - Must be blocko, please no wood decals or anything. I hate seeing those.

[hr][b][size=20pt]Current Projects:[/size][b][hr]

[b]Everworld RPG (13%):[/b]
Drops the player into a rich, polished environment filled with many friendly NCPs and Zombies. Players can travel across the huge world of Everworld, trying to survive and understand the mysterious "Happening"[/size]

[b]Zombie Survival:[/b]
The players must work as a team to defend their camp (players can choose from 6 discoverable camps, all with their own special attributes.) from an onslaught of zombies. In the ZDM, players will fight or forage through two phases. Day and Night. During the day, players must scavenge for resources to build things and make repairs, and food to eat. They can move to another camp at this time. At night, players cannot exit their base and must fend off zombies. If a player dies, they must wait 30 seconds before re-spawning. If a zombie makes it into the part of the camp in which player live, all is lost.

[hr][b][size=20pt]Blacklist:[/size][/b][hr]

 - Dr. Arkan; Being childish and a general pain in the ass.

[hr][b][size=19pt]Invitees:[/size][/b][hr]

These are people who have been invited to apply for the clan.

 - Cheemo: Superb building and eventing
 - Devastator: Incredible building
 - Regulith: Incredible building and good attitude :D

[hr][b][size=20pt]Questions and Answers:[/size][/b][hr]

Q: So, basically you're hoarding in all of the talented Blocklanders for private use in your projects, and blocking them off to helping the rest of us?
A: Not at all, in many situations somebody outside of the clan can ask The Craftsmen as a whole to help them out. This clan just makes it easier to access the minds of your favorite Blocklanders, instead of having to find them individually.

Q: I don't think I can make it in, but I really want to join! How can I sort this out?
A: I'm merging Spockticus Act into this, so as a Craftsman, it's your job to help the general public with things they might ask you. Therefore, if you want in, you should hang around our servers. You can ask questions and get some pro tips, so when you DO decide to app, your chances will be much higher.

Q: I noticed you didn't put the clan tags up there, why?
A: The focus of the clan is creativity; I won't hold anyone back with Clan Tags I won't even wear myself.

If you have a question, please post it! I'll probably answer it.
« Last Edit: July 14, 2009, 11:22:28 PM by Truce »

Leaving for New York tomorrow, will be gone for about a week, probably no internet. I'll be working on the zombie remake whenever possible which is coming along pretty well.

Leaving for New York tomorrow, will be gone for about a week, probably no internet. I'll be working on the zombie remake whenever possible which is coming along pretty well.

Yeah, I won't have any internet for a week or longer in a while. So I guess the clan will take a break :D

Aye! Special thanks to Truce for sprucing the topic's BBCode up a bit, as well as giving us a lovey new banner. He's really hit the ground running as far as contributions prior to joining.

Same for me, but I might be out for much longer. I'm going on vacation for 5 days, with no internet. Come back on the 21st, then leave again on the 22nd until August 8th. July 22nd-August 8th I should have dial-up internet, but that will be very limiting, so I won't get on much.

And thanks Truce :D

For those of you not going on vacation this week
Zombie mod is now ready for people to mess around with.
http://www.mediafire.com/download.php?w1tknmmmimz
For anyone who doesn't know the password, ask someone in the clan.

Features:
2 kinds of zombie: normal and tank
Avatar randomization
Automatic minigame reset so the zombies work
Zombies push each other around
Broken stuff that's included:
Controlling zombies when they kill you (commented out for being able to crash you)
Shooting off head/arms (doesn't work at all but gives you a nice console error)
Generally broken stuff:
Every player who has a vehicle spawn with a zombie on it has their zombie in the minigame, end of story. I'll fix it later.
Upcoming stuff:
Fixing of the two things in broken stuff that's included
Zombie hunter and possibly boomer (not doing any more zombie types)
GUI stuff with options. Yay.
Brick damage
Whole buncha other stuff

Suggestions on both new features and how I can fix/do stuff not already included would be great

Thanks Truce! The new banner is very lovey. :D

Amade, will you're zombie mod be released to the public or just the Craftsmen?

And you need to make ammo boxes and health lockers, maybe more stuff too.

Edit: And these zombies work like v8 zombies, make it work like rot's zombies, these zombies push you. :(
And you will add that you can play as a zombie right?

And they can kill you after they die too.
« Last Edit: July 15, 2009, 12:27:37 PM by Solid »


Hooray, The Craftsmen now have their own IRC channel. #Craftsmen.

And you need to make ammo boxes and health lockers, maybe more stuff too.

We're dissing ammo mod right off the bat. I hate using them. As far as health; you can rummage through people's gardens, and rest, and eat berries. No biggy.

I'm not putting anything that isn't a zombie into the zombie mod. No propane tank, no ammo, no bricks (although I will probably make a clone of the player spawn brick for spawning them).
And if you wanted them to work like Rot's zombies, download Rot's zombie mod.
If I ever get them working really well and not buggy and all the stuff fixed then yes, I'll be releasing to the public.

As for the health, what Spock said. Get creative.

Well yes about the health, but some people like ammo. Including me, it's makes the survival game even more fun and realistic.

But Amade, will you be able to play as a zombie in your mod?

But Amade, will you be able to play as a zombie in your mod?

You already can, we did it.