Author Topic: Health Limits?  (Read 404 times)

Like the rest of you, I'm making a TF2 TDM. For the heavy, is it possible to set health over the health limit? I.E. In wrench events i whent On Activate>Set Player health> 200. The maximum is 100 (Maybe im wrong) Would that work?

I have to go, don't expect me to reply to what you say, be on tomorrow, thanks.

If you go over the limit, it simply sets it to the limit.
In order to make a player have more than 100 health, a new datablock is needed.
If you know how to make simple edits, try opening the no-jet player and adding in there:
maxDamage = 200;

Save it as a new one and package it just like another add-on.

Oh, and of course you should change the datablock name and UI name.

datablock PlayerData(CHANGETHIS)

and

uiName = "CHANGETHIS";

They should already be in there.

Thanks, I'm guessing this works with decreasing the health limit.

Also one last question, like the "Quake" datablock where it makes the player move faster, is it possible to make the player slower?