Author Topic: Weird texture bugs. It's really annoying.  (Read 983 times)

Okay. I get textures bugs everywhere and that since version 10. It annoyed me enough now to post a topic about it.



I tought it was maybe an add-on. I uninstalled the game and installed it. Joined a normal server and downloaded several stuff that shouldn't damage my blockland.
But it was there again.
It's annoying.

Code: [Select]
//-------------------------- 6/25/2009 -- 20:12:08 -----
Processor Init:
   AMD Athlon, ~1.47 Ghz
     (timed at roughly 1.48 Ghz)
   FPU detected
   MMX detected
   3DNow detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v12
Module Directory: F:/Programme/Blockland

--------- Parsing Arguments ---------
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 1024x768x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce 7900 GS/PCI/SSE/3DNOW!
  Version: 2.1.2
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1


OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
Loading compiled script base/server/crapOns.cs.
Executing base/server/crapOns_Cache.cs.

Binding server port to default IP
UDP initialized on port 0
Engine initialized...
Authentication: SUCCESS
Destroying NET Server
Exporting server prefs...

Starting Internet Server
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script base/server/scripts/DamageTypes.cs.
Loading compiled script base/server/scripts/allGameScripts.cs.
... Shape with old version.


--------- Updating Add-On List ---------
Executing config/server/ADD_ON_LIST.cs.
Loading compiled script base/server/crapOns.cs.
Executing base/server/crapOns_Cache.cs.
Checking Add-On Weapon_Sword
Checking Add-On Weapon_Spear
Checking Add-On Weapon_Rocket_Launcher
Checking Add-On Weapon_Push_Broom
Checking Add-On Weapon_Horse_Ray
Checking Add-On Weapon_Guns_Akimbo
Checking Add-On Weapon_Gun
Checking Add-On Weapon_Bow
Checking Add-On Vehicle_Tank
Checking Add-On Vehicle_Magic_Carpet
Checking Add-On Vehicle_Jeep
Checking Add-On Vehicle_Horse
Checking Add-On Vehicle_Flying_Wheeled_Jeep
Checking Add-On Vehicle_Ball
Checking Add-On Sound_Synth4
Checking Add-On Sound_Phone
Checking Add-On Sound_Beeps
Checking Add-On Script_TerrainBuildRules
Checking Add-On Script_ClearSpam
Checking Add-On Projectile_Radio_Wave
Checking Add-On Projectile_Pong
Checking Add-On Projectile_Pinball
Checking Add-On Projectile_GravityRocket
Checking Add-On Print_Letters_Default
Checking Add-On Print_2x2r_Monitor3
Checking Add-On Print_2x2r_Default
Checking Add-On Print_2x2f_Default
Checking Add-On Print_1x2f_Default
Checking Add-On Print_1x2f_BLPRemote
Checking Add-On Player_Quake
Checking Add-On Player_No_Jet
Checking Add-On Player_Leap_Jet
Checking Add-On Player_Jump_Jet
Checking Add-On Player_Fuel_Jet
Checking Add-On Particle_Player
Checking Add-On Particle_Grass
Checking Add-On Particle_FX_Cans
Checking Add-On Particle_Basic
Checking Add-On Light_Basic
Checking Add-On Light_Animated
Checking Add-On Item_Skis
Checking Add-On Emote_Love
Checking Add-On Emote_Hate
Checking Add-On Emote_Confusion
Checking Add-On Emote_Alarm
Checking Add-On Brick_Large_Cubes
Checking Add-On Brick_Arch

---------  Loading Add-Ons ---------
Loading Add-On: Weapon_Sword (CRC:1332481532)
Executing Add-Ons/Weapon_Sword/server.cs.
8 datablocks added.

Loading Add-On: Weapon_Spear (CRC:-905835305)
Executing Add-Ons/Weapon_Spear/server.cs.
12 datablocks added.

Loading Add-On: Weapon_Rocket_Launcher (CRC:1797911717)
Executing Add-Ons/Weapon_Rocket_Launcher/server.cs.
Executing Add-Ons/Weapon_Rocket_Launcher/weapon_rocket launcher.cs.
17 datablocks added.

Loading Add-On: Weapon_Push_Broom (CRC:-1140809709)
Executing Add-Ons/Weapon_Push_Broom/server.cs.
10 datablocks added.

Loading Add-On: Weapon_Horse_Ray (CRC:1876849693)
Executing Add-Ons/Weapon_Horse_Ray/server.cs.
  Loading Add-On "Vehicle_Horse"
Executing Add-Ons/Vehicle_Horse/server.cs.
Executing Add-Ons/Weapon_Horse_Ray/Weapon_HorseRay.cs.
16 datablocks added.

Loading Add-On: Weapon_Guns_Akimbo (CRC:-282540436)
Executing Add-Ons/Weapon_Guns_Akimbo/server.cs.
  Loading Add-On "Weapon_Gun"
Executing Add-Ons/Weapon_Gun/server.cs.
Executing Add-Ons/Weapon_Guns_Akimbo/Weapon_AkimboGun.cs.
19 datablocks added.

Loading Add-On: Weapon_Bow (CRC:1086972246)
Executing Add-Ons/Weapon_Bow/server.cs.
Executing Add-Ons/Weapon_Bow/weapon_bow.cs.
13 datablocks added.

Loading Add-On: Vehicle_Tank (CRC:-238093355)
Executing Add-Ons/Vehicle_Tank/server.cs.
  Loading Add-On "Vehicle_Jeep"
Executing Add-Ons/Vehicle_Jeep/server.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Tire.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Explosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_FinalExplosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Spring.cs.
  Loading Add-On "Projectile_GravityRocket"
Executing Add-Ons/Projectile_GravityRocket/server.cs.
Executing Add-Ons/Vehicle_Tank/Vehicle_Tank.cs.
Activating package: TankPackage
43 datablocks added.

Loading Add-On: Vehicle_Magic_Carpet (CRC:-25223430)
Executing Add-Ons/Vehicle_Magic_Carpet/server.cs.
Executing Add-Ons/Vehicle_Magic_Carpet/vehicle_magiccarpet.cs.
1 datablocks added.

Loading Add-On: Vehicle_Flying_Wheeled_Jeep (CRC:-1147134059)
Executing Add-Ons/Vehicle_Flying_Wheeled_Jeep/server.cs.
Executing Add-Ons/Vehicle_Flying_Wheeled_Jeep/Vehicle_FlyingWheeledJeep.cs.
1 datablocks added.

Loading Add-On: Vehicle_Ball (CRC:-682395774)
Executing Add-Ons/Vehicle_Ball/server.cs.
Executing Add-Ons/Vehicle_Ball/Vehicle_ball.cs.
1 datablocks added.

Loading Add-On: Sound_Synth4 (CRC:-1568783200)
Executing Add-Ons/Sound_Synth4/server.cs.
12 datablocks added.

Loading Add-On: Sound_Phone (CRC:-1210308070)
Executing Add-Ons/Sound_Phone/server.cs.
8 datablocks added.

Loading Add-On: Sound_Beeps (CRC:-643132256)
Executing Add-Ons/Sound_Beeps/server.cs.
9 datablocks added.

Loading Add-On: Projectile_Radio_Wave (CRC:-1718728281)
Executing Add-Ons/Projectile_Radio_Wave/server.cs.
8 datablocks added.

Loading Add-On: Projectile_Pong (CRC:913981920)
Executing Add-Ons/Projectile_Pong/server.cs.
9 datablocks added.

Loading Add-On: Projectile_Pinball (CRC:-1557475944)
Executing Add-Ons/Projectile_Pinball/server.cs.
3 datablocks added.

Loading Add-On: Print_Letters_Default (CRC:-754078976)
Executing Add-Ons/Print_Letters_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2r_Monitor3 (CRC:-1684188741)
Executing Add-Ons/Print_2x2r_Monitor3/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2r_Default (CRC:1021227011)
Executing Add-Ons/Print_2x2r_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2f_Default (CRC:-1208060364)
Executing Add-Ons/Print_2x2f_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_1x2f_Default (CRC:1982637929)
Executing Add-Ons/Print_1x2f_Default/server.cs.
0 datablocks added.

Loading Add-On: Player_Quake (CRC:2125972395)
Executing Add-Ons/Player_Quake/server.cs.
Executing Add-Ons/Player_Quake/Player_Quake.cs.
1 datablocks added.

Loading Add-On: Player_No_Jet (CRC:-1310939417)
Executing Add-Ons/Player_No_Jet/server.cs.
Executing Add-Ons/Player_No_Jet/Player_NoJet.cs.
1 datablocks added.

Loading Add-On: Player_Leap_Jet (CRC:-189845985)
Executing Add-Ons/Player_Leap_Jet/server.cs.
Executing Add-Ons/Player_Leap_Jet/Player_LeapJet.cs.
1 datablocks added.

Loading Add-On: Player_Jump_Jet (CRC:-68572069)
Executing Add-Ons/Player_Jump_Jet/server.cs.
Executing Add-Ons/Player_Jump_Jet/player_jumpjet.cs.
1 datablocks added.

Loading Add-On: Player_Fuel_Jet (CRC:-2036092091)
Executing Add-Ons/Player_Fuel_Jet/server.cs.
Executing Add-Ons/Player_Fuel_Jet/player_fueljet.cs.
1 datablocks added.

Loading Add-On: Particle_Player (CRC:-152809904)
Executing Add-Ons/Particle_Player/server.cs.
Executing Add-Ons/Particle_Player/Particle_Player.cs.
0 datablocks added.

Loading Add-On: Particle_Grass (CRC:1188808861)
Executing Add-Ons/Particle_Grass/server.cs.
2 datablocks added.

Loading Add-On: Particle_FX_Cans (CRC:-448593683)
Executing Add-Ons/Particle_FX_Cans/server.cs.
Executing Add-Ons/Particle_FX_Cans/Particle_FX Cans.cs.
0 datablocks added.

Loading Add-On: Particle_Basic (CRC:362923314)
Executing Add-Ons/Particle_Basic/server.cs.
Executing Add-Ons/Particle_Basic/Particle_Basic.cs.
14 datablocks added.

Loading Add-On: Light_Basic (CRC:-736702964)
Executing Add-Ons/Light_Basic/server.cs.
Executing Add-Ons/Light_Basic/light_basic.cs.
8 datablocks added.

Loading Add-On: Light_Animated (CRC:755088385)
Executing Add-Ons/Light_Animated/server.cs.
Executing Add-Ons/Light_Animated/Light_animated.cs.
4 datablocks added.

Loading Add-On: Item_Skis (CRC:-191375186)
Executing Add-Ons/Item_Skis/server.cs.
Executing Add-Ons/Item_Skis/item_skis.cs.
19 datablocks added.

Loading Add-On: Emote_Love (CRC:-803746955)
Executing Add-Ons/Emote_Love/server.cs.
Executing Add-Ons/Emote_Love/emote_love.cs.
3 datablocks added.

Loading Add-On: Emote_Hate (CRC:-321456292)
Executing Add-Ons/Emote_Hate/server.cs.
Executing Add-Ons/Emote_Hate/emote_hate.cs.
3 datablocks added.

Loading Add-On: Emote_Confusion (CRC:1922178821)
Executing Add-Ons/Emote_Confusion/server.cs.
Executing Add-Ons/Emote_Confusion/emote_confusion.cs.
3 datablocks added.

Loading Add-On: Emote_Alarm (CRC:-163744764)
Executing Add-Ons/Emote_Alarm/server.cs.
Executing Add-Ons/Emote_Alarm/emote_alarm.cs.
5 datablocks added.

Loading Add-On: Brick_Large_Cubes (CRC:-1287433328)
Executing Add-Ons/Brick_Large_Cubes/server.cs.
9 datablocks added.

Loading Add-On: Brick_Arch (CRC:1527059882)
Executing Add-Ons/Brick_Arch/server.cs.
6 datablocks added.


Executing config/server/musicList.cs.


Datablock Report:
  Base:    421
  Paint:   252
  Add-Ons: 271
  Music:   15
  Total:   959


*** LOADING MISSION: Add-Ons/Map_Bedroom/bedroom.mis
*** Stage 1 load
Mission Name: Bedroom
Mission SaveName: Bedroom
Mission Description:
*** Stage 2 load
Executing Add-Ons/Map_Bedroom/bedroom.mis.
*** Mission loaded
Posting to master server
Connect request from: IPX:6C617900:333630303030:48
  net name = Wh0dA
Connection established
AUTHCHECK: Wh0dA = LAN client -> internet server, auth with server ip
Auth Init Successfull: Wh0dA
CADD: 6057 local
 +- bl_id = 1515
 +- AUTO SUPER ADMIN (ID same as host)
*** Sending mission load to client: Add-Ons/Map_Bedroom/bedroom.mis
Posting to master server
*** New Mission: Add-Ons/Map_Bedroom/bedroom.mis
*** Phase 1: Download Datablocks & Targets
*** Phase 2: Download Ghost Objects
Client 6057 - Ghost Always objects received.
*** Phase 3: Mission Lighting
  Successfully loaded mission lighting file: 'Add-Ons/Map_Bedroom/bedroom_dc664c81.ml'
Mission lighting done
Wh0dA spawned.
*** Initial Control Object
Issuing Disconnect packet.
Exporting server prefs
Exporting client prefs
Exporting client config
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...

Update your drivers.
It's happened to me before, your drivers are too old.

Looks like fun keeping it. The textures when you open the brick selector looks funny.

did you do in console flushtexturecache();
If that didnt work... I dont know.

Update your drivers.
It's happened to me before, your drivers are too old.
There are no updates. I'm anyways up to date.

also
did you do in console flushtexturecache();
If that didnt work... I dont know.
doesn't work, just makes it worser.

Also, doesn't work.  Just makes it worse.

Fixed grammar.  Sorry, OCD.

ontopic: redownload blockland?

ontopic: redownload blockland?


I tought it was maybe an add-on. I uninstalled the game and installed it. Joined a normal server and downloaded several stuff that shouldn't damage my blockland.
But it was there again.
It's annoying.

Don't know if it would help, but try fullscreen.

Don't know if it would help, but try fullscreen. Or if you do, try windowed mode.

Graphics card failure?..try to update :3


How high is your Bit Depth? Refresh Rate? Resolution? Graphics Memory?
You may have to lower, or heighten some of these. (Except the bolded)