Give us the list of events used.
Order and delay does matter.
ok srry for double posting but i wasent thinking and hit wrong button but here they are:
for they person you talk to to start the quest:
Onactivate - self - ifvariable - player - general goods quest done - greater - 1
(with a 35 milisecond delay) onactivate - player - addvariable - general goods quest - 1
variabletrue - client - center print - you've done this quest already - 4
onactivate - self - ifvariable2 - palyer - general good quest - greater - 1
onactivate - player - additem - parachute
onactivate - client - centerprint - Can you carry this package to my friend in the mountains?
variabletrue2 - player - removeitem - parachute (box not checked)
Variabletrue - player - removeitem - parachute (box checked)
thats what all the guy you originaly talk to has to start the quest
Heres the guy to finish the quest
onactivate - self - ifvariable - player - general goods quest - greater - 1
variabletrue - player - removeitem - parachute (box is checked)
(35 milisecond delay) variabletrue - player - addvariable - general goods quest done - 1
onactivate - self - ifvariable2 - player - general goods quest done - greater - 1
variabletrue2 - client - centerprint - You've already done this quest.