Poll

What should I add?

Quicksand
Zombies
Alien Laboratory
Time limit
More cowbell
RP Adventure Game
All of the Above

Author Topic: Egypt (Image Heavy)  (Read 2340 times)

An Egyptian town, Pyramid, and Sphinx.

Thanks to placid for building sphinx body and front arms!

Pics:
Overveiw of the town.


Inside one of the shops.



Small camp outside of pyramid.


Overveiw of pyramid and sphinx.


The Sphinx.


Entrance to pyramid. door is sealed.


Evil Idols. They spit Lava!


Skull trap or "Dead" End...


Puzzle. your goal is to get all of the bricks glowing blue. But every time you activate one, it activates the other 2 next to it. Can you figure it out?


Key Wall. Hit it with the key to make a 1x1 part of the wall dissapear. But be fast! they come back!



I am still working on the rest. Before any of you say it I DO have a dart-come-out-of-the-wall trap. i didnt show it cause it just looks like a hallway...

Future additions:
Quicksand
Zombie
Main Chamber
A secret hidden room!


You may rate x/10 if you like.

Its awsome. Can't wait till' its done.

I think I have room I will build the alien lab and when you walk in a client event will pop up and say "OMG They did build the pyramids!"

I think I have room I will build the alien lab and when you walk in a client event will pop up and say "OMG They did build the pyramids!"
That would be awesome.

The problem now is that it's over 10k including all 3 of the things. It causes huge texture glitches that flood the screen. It was aweful trying to get a clean screenshot. But you can still see a small glitch to the left of the pyramid in the pyramid and sphinx overveiw picture.

Indiana Jones all over this. Now make the rolling rock trap.

Indiana Jones all over this. Now make the rolling rock trap.

It would look cool but really it would do nothing unless someone comes up with a "OnVehicleTouch" script. Cause the ball can't hurt you and you can hammer it out of your way...

I do have a way to make quick sand though. Event a plate to dissapear when touched for a short amount of time depending on how fast you want them to sink. Then just duplicate that on top of itself untill you reach your desired hieght. What I do to add a bit more to it is make the top plate not dissapear but turn colliding off so it looks more real. Also the second plate down make it change playertype to no jet or heavy so they can't escape. Then you could choose if you want the bottom plate to kill them, trap them, or fall into a secret chamber.
« Last Edit: June 30, 2009, 11:39:16 PM by makanix163 »

Very cool, keep building

Nice, I could see this as an RP-style sort of thing, where you have to get to the pharaoh's tomb in the pyramid.  Solving puzzles gets you further in, but there are zomies and you need weapons...
So you loot graves :3

And you could sell your loot in town to buy artifacts and stronger weapons. And the sphinx I'd hollow so I bet I could add a secret to that. Thanks for the idea!  (c:

:D
If you made this an RP I'd totally show up for it.

I say a yes for your App

I've made 3 RPs before. Editing this a bit with variables wouldn't be that hard. Also I host an Egyptian server almost every day so stop by if you like.

EDIT:
I say a yes for your App
 
Awesome! Did you see the other two builds I have in the gallery? This one I had a bit of help with... Well I built the entire pyramid and the town on my own. They placid said he was going to build a sphinx. I'm an artist so I offered to build the head. Then I rebuilt the front and hind legs to match the picture more. So all that is left of poor placid is the body, which is just a box.
« Last Edit: July 01, 2009, 12:20:33 AM by makanix163 »

/clearspamebricks

And that's how the city of Egypt was lost :D  :cookieMonster:

Actually the buildings are on baseplates and the wall I'd attached to the buildings so I will only lose the crates and vendor stands. It would totally eliminate the sphinx though!