Author Topic: Map2dif regurgitates my .map files...  (Read 1275 times)

I tried compiling a .map file exported from blender, but each time it tells me it can't find the textures. The textures are in the folder, and I even tried converting them from .jpg's to .png's, but it still can't find them. I even tried using the command line instead of just dragging the files, to no avail.

How do you make maps with blender?

How do you make maps with blender?
You don't. Use Torque Constructor. (It's free.)

Of course, I was just wondering how.