Author Topic: Mini-Nuke rigs  (Read 3115 times)

just make a midair turret..

0 -X 0 | Mininuke | 200.00

i figured you have to do this
1.mission editor
2.mininuke fires
3.timscale .2
4.edit mininuke bullet to make it bigger
5.???
6.profit

-useless stuff-
1. Use mission editor
2. make player scale 5 5 5.
3. Take out Mini-Nuke
4. ???
5. Profit

Changing the player scale changes the projectile scale also.
You are handicapped, because it is real pointless to change the projectile, when you can be so much bigger, and hav all projectiles X5 bigger. Without Re-sizeing one at a time.


This will lag your comp.
Am I going to have to record me shooting off a 100 mininukes and letting them all land on me before you people stop saying this.

You don't wanna know.



Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me Just tell me

dude this blowing up a giant city like ACM city would be awesome, BUT IT WILL CRASH BL

MAJORLY SO BE CAREFULL

Just use the shoop da woop add on on rtb 2

Just tell me

It's a stuffty weapon I made ages ago, stop talking about it.

Quote
Don't email me about the ion cannon

Who can think of a good way to blow up the entire ACM city with just one Mini nuke? I can't
go into mini nuke script and edit explosions radius. E:

Or, using a special console cmd, change the minigun..
Oh, wait. One mini nuke. Just look at all of the posts above mine.